Mods
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Native Expansion is a total enhancement for Native Warband. It doesn't aim to be a total conversion, it aims to take everything that is great about Native and make it better. Our motto: More Better Stuff. Better troops. Better diplomacy. Better mechanics. Better quests. Better menus. More of everything!
- 199.4MB
- 3.0k
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Native Expansion is a total enhancement for Native Warband. It doesn't aim to be a total conversion, it aims to take everything that is great about Native and make it better. Our motto: More Better Stuff. Better troops. Better diplomacy. Better mechanics. Better quests. Better menus. More of everything!
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STAR WARS CONQUEST Description: This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troop
- 196.8MB
- 1.8k
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STAR WARS CONQUEST Description: This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troop
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Europe 1805 II - War of the Third Coalition
Europe 1805 is set in the Napoleonic Era. It has improved graphics, models and offers a lot of gameplay features. From investing in towns, enterprises, houses, shares to building defensive structures, formations, combat abilities et cetera! Main topic: http://forums.taleworlds.com/index.php/topic,186724.0.html
- 374.5MB
- 461
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Europe 1805 II - War of the Third Coalition
Europe 1805 is set in the Napoleonic Era. It has improved graphics, models and offers a lot of gameplay features. From investing in towns, enterprises, houses, shares to building defensive structures, formations, combat abilities et cetera! Main topic: http://forums.taleworlds.com/index.php/topic,186724.0.html
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Fantasy based weapons weapons: - axes (3x 1handed, 2 x 2handed), - polearm / axe (switchable, 2 handed), - maul (2 handed), - mace (1 handed), - swords with scabbards (4x 1handed, 1.5handed, 2x 2handed).
- 3.8MB
- 144
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Fantasy based weapons weapons: - axes (3x 1handed, 2 x 2handed), - polearm / axe (switchable, 2 handed), - maul (2 handed), - mace (1 handed), - swords with scabbards (4x 1handed, 1.5handed, 2x 2handed).
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Malik Faris's Companions and Native Enhancement
See the main thread here: http://forums.taleworlds.com/index.php/topic,129012.0.html The short of it: Adds like 60+ companions to M&B:W 1.158, Also allows you to buy troops from tavern keepers, also adds a probably overpowered troop tree for the player faction, also adds some custom factions and roaming friendly manhunter type guys to
- 32.2MB
- 142
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Malik Faris's Companions and Native Enhancement
See the main thread here: http://forums.taleworlds.com/index.php/topic,129012.0.html The short of it: Adds like 60+ companions to M&B:W 1.158, Also allows you to buy troops from tavern keepers, also adds a probably overpowered troop tree for the player faction, also adds some custom factions and roaming friendly manhunter type guys to
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Welcome to the Hyborian Age a Mount & Blade Module based loosely on the Hyborian Age of Conan the Cimmerian Created by Robert E. Howard This Module is intended for Mount & Blade Version 1.011
- 234.1MB
- 114
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Welcome to the Hyborian Age a Mount & Blade Module based loosely on the Hyborian Age of Conan the Cimmerian Created by Robert E. Howard This Module is intended for Mount & Blade Version 1.011
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This mod is based on the mod The Eagle and the Radiant Cross (wich has its own sub-board in the cartographers' guild), but is set on another continent, with new factions, troop, items, and basically a whole new feeling, which tries to be less cartoony and more plausible, if that's even a word that can be applied to a WB mod. [
- 475.1MB
- 48
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This mod is based on the mod The Eagle and the Radiant Cross (wich has its own sub-board in the cartographers' guild), but is set on another continent, with new factions, troop, items, and basically a whole new feeling, which tries to be less cartoony and more plausible, if that's even a word that can be applied to a WB mod. [
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Skilled Magic Calradia v.0.9.4
Skilled Magic Calradia v.0.9.4 by High_priest_of_Rufor M&B 1.011Huge map and hardcore gameplay modification with many kinds of magic arts.NB: i advise you to cap corpses or even set it to 0 to number of summons.
- 526.2MB
- 28
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Skilled Magic Calradia v.0.9.4
Skilled Magic Calradia v.0.9.4 by High_priest_of_Rufor M&B 1.011Huge map and hardcore gameplay modification with many kinds of magic arts.NB: i advise you to cap corpses or even set it to 0 to number of summons.
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A pack of African weapons, mostly North African plus some Congolese and Maasai.
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A pack of Indo-Persian weapons, shields, helmets and armor.
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Models are inspired by Anglosaxons culture in VIII-IX age. Format- blend and png.
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Level-of-detail for Llew\'s flintlock weapons. Also includes randomly generated normal maps which are probably inverted in some places.
- 521KB
- 15
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Level-of-detail for Llew\'s flintlock weapons. Also includes randomly generated normal maps which are probably inverted in some places.
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A small pack of shields inspired by North African and East African designs. Made them for 1.011, but they should work in Warband or WFAS.
- 5.5MB
- 15
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A small pack of shields inspired by North African and East African designs. Made them for 1.011, but they should work in Warband or WFAS.
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Neolithic Warfare. For Old Time's sake. https://forums.taleworlds.com/index.php/topic,67009.0.html
- 226.7MB
- 15
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Neolithic Warfare. For Old Time's sake. https://forums.taleworlds.com/index.php/topic,67009.0.html
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In the year 1453, a new technology from Geroia has change the face of warfare in Calradia. Witness the defection of Curaw and Tihr! The gallant knights of Swadia as they charge into volley of Nord gunners!
- 399.6MB
- 11
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In the year 1453, a new technology from Geroia has change the face of warfare in Calradia. Witness the defection of Curaw and Tihr! The gallant knights of Swadia as they charge into volley of Nord gunners!
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A pack of items inspired by Clinton Felker's mashup of Star Wars with samurai armor, plus some lightsabers and alien faces/headgear (Weequay, Togruta, Twilek hood, Nikto/Morgukai, Feeorin, Chagrian, and Devaronian and Nightsister faces with dark side tattoos.)
- 8.0MB
- 11
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A pack of items inspired by Clinton Felker's mashup of Star Wars with samurai armor, plus some lightsabers and alien faces/headgear (Weequay, Togruta, Twilek hood, Nikto/Morgukai, Feeorin, Chagrian, and Devaronian and Nightsister faces with dark side tattoos.)
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Native Expansion Pack - Dark Nights
This module is native expansion pack for Mount&Blade Warband. It's version is v0.6 and please note that, this version is still in beta, for additional information please check Taleworlds page; https://forums.taleworlds.com/index.php/topic,348049.0.html
- 55.8MB
- 5
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Native Expansion Pack - Dark Nights
This module is native expansion pack for Mount&Blade Warband. It's version is v0.6 and please note that, this version is still in beta, for additional information please check Taleworlds page; https://forums.taleworlds.com/index.php/topic,348049.0.html
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Multiplayer mod that seeks to expand native\'s classes and provide a fresh way to play.
- 134.2MB
- 0
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Multiplayer mod that seeks to expand native\'s classes and provide a fresh way to play.