About this mod
Add a skill check similar to DND for various encounters and obtain different effects according to the results. Currently, only the pub recruitment function is implemented!
English is not my mother tongue, this version is machine translated
- Permissions and credits
English is not my mother tongue, this version is machine translated
Pub Recruitment
You can spend money to post recruitment notices in the tavern
Related skills
Charm , Leadership And Trade
1 dice(1D6) for every 30 skill points(Charm , Leadership)
1 bonus for every 30 skill points(trade)
If the dice result is more than twice the difficulty
Big success
Can recruit more advanced soldiers, the number of recruits increases, and the recruitment cost decreases
If the dice result is greater than or equal to the difficulty
Success
Can recruit soldiers equal to the value of the recruitment cost
If the dice result is less than the difficulty
Failure
Only low-level soldiers can be recruited, the recruitment cost increases and the number of recruits decreases
If each dice result is 1
Big failure
Only mercenaries can be recruited, recruitment costs have increased significantly, and the number of recruits has decreased
Minimum recruitment 10
Domination every 5 points can increase the maximum number of recruits 1
Big success * 1.2
Success * 1
Failure * 0.9
Big failure * 0.8
Recruitment costs
Every 5 points of charm can reduce the recruitment cost by 1%, the maximum is not more than 60%
Big success * 0.8
Success * 1
Failure * 1.1
Big failure * 1.2