4636 comments

  1. BenjiG91
    BenjiG91
    • premium
    • 82 kudos
    Locked
    Sticky
    If you have suggestions or feedback, stop by theCalradia Awakens Discord where we take up a corner.
    We are now on the Steam workshop, DO NOT use both the vortex / manual + steam workshop versions together - only use one or the other.

    • Please note that we can only have one version of Eagle Rising - this means if we release a game breaking update, your save could break. In this case you can either stick to the Nexus version, or swap over when it happens.

    Eagle Rising
    Leave an endorsement if you enjoy the mod and would like to see it more developed!

    BUG REPORT FORMAT:
    More info is better, but if at the very least this is not followed, your issue will be ignored.

    • Bannerlord Version:
    • Mod Version:
    • Issue:
    • Reproduction Steps:
    • Additional Info:
    • Other Mods:
    • Load Order:
    • Followed Installation Instructions:

    INSTALLATION / UPDATE INSTRUCTIONS:
    IF INSTALLING VIA VORTEX:

    • Download
    • Install
    • Enable
    • ONLY SET LOAD ORDER AND LAUNCH VIA STEAM, DO NOT LAUNCH VIA VORTEX.
    • Put CA_EagleRising at the bottom of your load order and enable it.
    • Make sure you have Harmony installed, it should be at the top of your load order.
    • Have fun
    IF INSTALLING MANUALLY:

    • Download
    • Unzip
    • Drag the CA_EagleRising folder to your Bannerlord\Modules folder.
    • Unblock DLL files (see below)
    • Launch via Steam, and select the mods tab
    • Move CA_EagleRising to the bottom of the load order and enable it
    • Play the game

    You will need to perform this extra step:
    Unblock DLL files

    • DLL files will need to be unblocked if installing manually by going to the CA_EagleRising\bin\Win64_Shipping_Client, right clicking the DLL file, go to properties and press Unblock. If it is not there, it is already unblocked.

    HOW TO UPDATE:

    • Download new version
    • Unzip new version
    • Delete existing old CA_EagleRising folder
    • Move new CA_EagleRising folder to your modules folder
    • OR update via Vortex

    LOAD ORDER EXAMPLE:

    • Harmony
    • Native
    • Sandbox Core
    • CustomBattle
    • Sandbox
    • StoryMode
    • Other Mods (if you're facing an issue, please remove these first)
    • RBM
    • From 3.2.0 onwards: IF USING EUROPE MAP: Lemmy's Europe Map
    • CA_EagleRising
    • From 3.2.0 onwards: IF USING EUROPE MAP: Eagle Rising Europe Map Sub-mod

    Features:
    Implemented Factions

    • Rome / Calradii (Empire)
    • Dacia / Dryatics (Vlandia)
    • Scythia / Sarmatia / Scyth (Khuzait)
    • Celts / Battanii (Battania)
    • Carthage / Qutsith (Aserai)
    • Germanics (Sturgia)

    Armory System

    • From a town, go to the "Smithing guild", from here there will be two options:
    • Public Armory - This won't include the best items, but still has a good range and is available to all
    • Faction Armory - Includes public armory items but also includes the best gear. Must be a mercenary or lord of the owning faction to use this option.

    Specialist Mechanic, press Ctrl + M to use this

    • You will default to either your starting culture (if not in a kingdom) or your kingdoms culture. You will unlock more specialist units as your clan tier increases.
    • This includes officers, standard bearers, bodyguards, and in the future other special units (such as elephants, engineers, etc).

    New Bodyguard feature (recruited as part of the specialists).

    • As an example, Praetorians for Rome, and other specific bodyguard units from other factions. They will follow you in towns Disabled due to a new bug.

    Settlement Infrastructure

    • These replace the daily projects and can drastically improve towns
    • This is an over simplified explanation of the infrastructure levels (will expand in more detail over time):
    • Urban Infrastructure - Increases overcrowding penalty cap, allowing you to sustain larger populations before negative effects kick in. Food storage limit is increased with each level
    • Rural Infrastructure - More food production > more prosperity > more taxes
    • Civil Infrastructure - Provides influence and loyalty
    • Military Infrastructure - More Militia / Garrisons

    COMPATIBILITY:
    RBM is required, including the combat module.



    Lemmy's Europe Map

    • If you want to use this with the Europe Map, the ER Europe Map sub-mod is required.
    • RBM > Europe Map > ER > ER Europe Map Sub-Mod (As of v3.2.0)
    Banner-Kings:

    • There are some known incompatibilities with BK - use at your own risk. We plan to sort out how we can get this corrected in the future.
    • BK will interfere with recruitment and possibly result in some crashes when interfacing with villages.
    Mods messing with party size will disable benefits from specialists.
    Other troop mods / overhauls -These are not compatible, for obvious reasons
    CUSTOM BATTLES:

    • Custom troops cannot be used in Custom Battle. If you want to do this, you need a separate mod.
    TROOP ID's:

    • If you want the troop ID's, they can be found in CA_EagleRising > Module Data > troops
    KNOWN ISSUES:

    • Germanic armor currently hides the body, and you will getclipping / invisible body parts if used with assets from other cultures.
    • Balance – a never ending pain. We hope to come up withinteresting ways to increase balance without eliminating fun.
    • Roman faction is quite over-powered due to how well thegladii works with RBM - Combat module. We don't want to nerf the gladii, but
      we'll be considering other ways to balance out the empire for future updates. Just consider them as "EZ" mode if you're playing as them, and hard mode if you're playing against them.
    ---
    If you'd like to help develop the mod, and have a major impact on the direction we take, please consider joining us!
    We really need the help!
    OUR DISCORD: Eagle Rising

    ---
    More amazing Roman / antiquity themed mods to check out:
    Note: Please do not report issues or seek support for our mod on their pages!
  2. BenjiG91
    BenjiG91
    • premium
    • 82 kudos
    Locked
    Sticky
    Please support the hard work of our team!

    Hello plebeians!

    I know we previously said we would not set-up a Patreon, but unfortunately the hours required to work on this mod have been much longer than expected.

    One of our primary modelers, Garrettich (responsible for a lot of the Roman / upcoming Hellenistic assets that you see), will be forced to return to the military soon. After serving four years in the military, he had received funding for up to a year off. Since this time is up, he will likely need to return to make a living. Progress on the mod will drastically slow down once we lose him.

    Our hope is that through Patreon and selling models, we may be able to delay his return for a while yet!

    So if you support the mod, love his models and the effort he puts in, please consider signing up at the link below!
    100% of funds will go to trying to support Garrettich so he can keep making glorious models for you to enjoy!

    Patreons will always get access to google drive downloads and early access to test builds with the latest content.

    Please find the Patreon here!
  3. BenjiG91
    BenjiG91
    • premium
    • 82 kudos
    Locked
    Sticky
    Check out our discord for previews / updates!

    The mod is still very heavily a WIP and nothing is final

    Eagle Rising - Europe Map Submod - 3.2.7.1

    • Fix for EU map rebellion crashes.

    Eagle Rising - Europe Map Submod - 3.2.7 - NEW GAME REQUIRED, OTHERWISE, DOWNGRADE EU MAP AND SUBMOD:

    • NOTE - the Seleucid Empire is simply a temporary filler for the new Persian culture, we do NOT suggest choosing this faction, and they are simply reusing Carthage troops and equipment. I repeat - do not play as this faction.
    • Highlights:
    • Compatibility with Lemmy's Europe map 1.2.9.3
    • Added placeholder civilization for Seleucid Empire using Lemmy's Persian section of the map
    • Diplomacy:
    • Set Seleucids at war with Ayyubid civilization, in addition to Eastern Imperium
    • FIle changes: 
    • Included following files referenced in CA_EagleRising_EuropeMap/SubModule.xml:
    • ELPData/FerryPoints
    • ELPData/LandingAreas
    • ELPData/Ports
    • Included following files, edited to use Hellenic culture, templates, units, assets, etc.
    • spcultures_persian.xml
    • spkingdoms_seljuk.xml
    • Included persian settlements from Lemmy's Europe map at settlements.xml
    • Added starting position for Seleucid start in ELPData/CultureStartPositions.xml
    • This new starting position is centered at x="1404.651" y="637.691", that is, the village of Al-Kufah

    Known Issues:

    • Crash when accepting Lieutenant's Revolt - this is due to our different recruitment system. Please avoid this quest until we fix it in the next major content update.
    • Celtic / Carthage troop cavalry equipment issues - these will be fixed in the next patch
  4. Locked
    Sticky
    Salve! this is just a quick public service announcement. we want to assure you all that ER is still in active development. if you want to follow the progress of development and/or have questions, then you can do so through our discord server. any posts here will go unanswered. 
  5. LimticRage
    LimticRage
    • supporter
    • 0 kudos
    Can i re-enable the visibility of the other weapons on the back?
    It's jarring not see them and have the weapon just appear.
  6. Devel1001
    Devel1001
    • member
    • 0 kudos
    Is Banner-Kings really bad to add in this mod ? is it broken  when add i dont understand what you write.
  7. Lenoiria
    Lenoiria
    • supporter
    • 1 kudos
    Am I the only one who thinks RDM shouldn't be required with this mod? RDM slows the game down to a crawl.
  8. sjhotwings
    sjhotwings
    • member
    • 0 kudos
    is it possible to play eagle rising without RBM mod ? or is there a way to remove it in game
  9. HaramiKiller
    HaramiKiller
    • member
    • 0 kudos
    I play games for fun not to get expericence of tedious realistic battle experience. Please can we at least get optional to play without RBM
  10. upham990
    upham990
    • member
    • 0 kudos
    Please make a mod that only has weapons and armor 
  11. Turksarepro
    Turksarepro
    • member
    • 0 kudos
    Does it work if I overwrite a save? 
  12. kn4jth
    kn4jth
    • member
    • 0 kudos
    I can't find where it states the Bannerlord version. The Steam version is compatible with Bannerlord  v1.2.9, which one is this compatible with?
  13. Multifaced
    Multifaced
    • member
    • 0 kudos
    Thank you for this mod, it portrays the roman battles in a fun enjoyable way, been having a blast 

    Having a tough time defending my villages however

    Is there a compatible mod to create some guard and roaming security forces to protect my villages since they are continuously plundered and I am unable to protect them all by myself, I did get a mod to have more Companions and I am developing their parties, but it is a slow process, would help a lot to be able to hire some mercenaries or something like that to protect the villages. Is there a mod that does that for v1.2.9 with Eagle Rising?

    I've had to begin executing anyone I catch plundering to try and reduce it, peace is no longer an option

    any helpful advice is appreciated, thank you
    1. usHappyFeet
      usHappyFeet
      • premium
      • 0 kudos
      I would encourage you to lookup improved garrison. I'm not sure if it's compatible yet, but this would be the mod you're looking for. (I don't have a settlement of my own to test this mod, yet, sadly).
    2. Multifaced
      Multifaced
      • member
      • 0 kudos
      Thank you, they don't seem to have compatibility version for v1.2.9 for "improved garrison" ?

      Tried some of the other more recent versions with hopes it might work, but it wouldn't work unfortunately, even though it says that it will work on existing save

      Have left a comment/post on their mod section, I would really like for it to work, if anyone can help, would be amazing. I have been reluctant to continue playing until this can be sorted out.

      I am very excited for the future of Eagle Rising mod, hopefully they consider this in their own mod for future developments. Because it has been the best Bannerlord Mod Experience, the battles are so great.
  14. LaudableHalo
    LaudableHalo
    • member
    • 0 kudos
    Good morning or afternoon to you all. So far the mod is great. I was curious, how is everyone's load time when either loading into their save file or a battle? I timed it and it took roughly 8 minutes for me to get onto the map, and a minute to load the battle with say bandits or something. I reckon it's because I am playing with Lemy's Europe map and it's insanely huge, but I was wondering if it was a me thing or a known issue.

    Mod List if needed. Note I did test with turning off all but the core needed mods, same thing almost with load times.
    Harmony
    UIExtenderEX
    ButterLib
    MCM V5
    Birth and Aging options
    KindgomDecay
    Surrender Tweaks
    Diplomacy
    Achivement unblocker
    Mordhau voices
    RBM
    RBM Spear preference fix
    Better Pikes
    Banner Fix
    Raise your Banner
    Dramalord
    Europe_LemmyProject
    CA_EagleRising
    CA_EagleRising_Europemap
    1. lasnamees
      lasnamees
      • supporter
      • 0 kudos
      same here, loanding 5min to get to battle, but maybe my computer wooden
    2. Don't use Europe map unless your PC is a beast. It has performance issues among other issues.
    3. suPerBx2501
      suPerBx2501
      • member
      • 0 kudos
      Have anybody found the solution? I have to wait few minutes to load the game, and few minutes to save a game so it's frustrating to play.