
Update LogSpoiler:Show
V1.0 ~ V2.0
- Solved the collision with the vortex.
- Now Available at crossbow too.
- Now can customize level(Bug Founded), bow, and crossbow settings.
- Optimized particle effect
- Resolved the light bug that occurred when died or left the battlefield. (it looked like thunder)
V3.0 ~ V3.2
- Checked the code more. It uses fewer CPUs, but it has the same effect.
- Now can use fire arrows in hideout attacks.
- Added options to choose whether to allow fire arrows in the situation. (field battle, siege battle, hideout attack)
- Moved the Config.xml file to the parent folder to make it easier to find.
- Fixed problem that bow and crossbow options were not applied.
V4.0 ~ V4.3
- Now can customize level to allow fire arrows.
- Added all times option.
- Added an option to choose whether to allow the player to have fire arrows.
- Checked the code. It uses fewer CPUs, but it has the same effect.
- Added an option to choose whether to allow the mounted archer to have fire arrows.
- The Horse Archer option means only when ride a horse in the field. In siege battle, it is same as an infantry archer.
- When the horse archer option was disabled, now not affected by the option of a horse archer in the hideout attack.
- Add a spark effect to the flame when aiming.
- Add a light option. When an arrow is stuck in the ground or wall, there is some light around it.
- Stability work due to the addition of exceptions.
- The fire effect applies even if you don't hold ranged weapon at first and pick it up in the middle.
- The effect also applies when the controller changes due to RTS camera mod.
- As level 1 farmers were added from e1.6.3 version, the minimum level default value was changed in Config.xml setting.
- Config manual that supports multiple languages has been added. (If want to add localization to this manual, translate it and send it to me.)
V5.0 ~ V5.4
- In addition to the flame effect, the light effect is added.
- When an arrow is stuck somewhere, the radius of light increases.
- Adjust the flame effect a little bit.
- Some effects have been restored or readjusted.
- The flame effect has been improved.
- The code is more optimized.
- Fixed problem that interfere with vision when aiming first person view with bows.
- Manual Translation Added - French (by axel1789) thanks!
V6.0
- If the arrow hits a certain, adds an effect of burning up for a while.
V6.1
- Removed the Light option. Lighting options always apply.
V6.2
- Added exceptions for stability.
V6.3
- Exceptions added for stability.
- Expect to avoid errors in 'Attempted to read or write protected memory'.
V6.4
- Smoke trail effect is added to the projectile.
V6.5
- Code optimization update. Same functionality but using less CPU.
V6.5.1 ~ V6.5.3
- Fixed bugs
V6.5.4
- Fixed the visual problem of the flame effect when the missile projectile was stuck in wooden materials or snow.
- Fixed the problem of the flame effect floating when the siege equipment is using.
- Improved visual effects and brightness
- There is a bug (with ctd) from V6.5 to V6.5.3 version, so if you downloaded that version, please use it as V6.5.4 version.
V6.5.5
- Performance optimization updates, and code integration cleanup updates.
- Increased the maximum level to be applied to 99.
- Added more exceptions when soldiers changed their weapons. (For stability)
- Recommend to use RYT V6.9 or later if you used with Raise your Torch mod.
V6.5.6
- Deleted unnecessary part of code
V6.5.7
- Change and optimize code for performance
- Fixed an issue where player options were not applied in config.xml
- Delete a file that was slightly changing its first person aim. (For compatibility)
V6.5.9
- Deleted unnecessary part of code
V6.6.0
- Performance optimization (reducing CPU usage)
V6.6.1
- Added more exceptions to avoid the error.
V6.6.2
- When an arrow sticks into the ground or a wall, a burning effect appears and lasts for about 15 seconds before the effect disappears.
V6.6.3
- Additional exceptions were added to the timer function to prevent errors, along with improvements to the internal logic.
Introduction
It adds fire effects to arrows in night battles.
Night battles were visually rather dull, but this mod makes them much more engaging.
No requirements mod. This mod can be installed or uninstalled mid-playthrough.
Details
It adds effects when aiming, during the flight of the arrow, and upon hitting the target.
It does not affect the balance in any way; it simply adds an effect.
Installation
Manual Installation
Download the mod, and unzip.
Drag and drop the mod folder onto the Mount & Blade II Bannerlord\Modules directory.
Check the mod in the game launcher.
Vortex Installation
Download and enable, the same way as with other mods.
It will remain the latest version except Beta version.
Customize
How to modify config.xml
