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Changelogs
Version 3.8.9
Removed popup message as many users had problems with it.
Version 3.8.8
Welcome pop will spear only once per session, this was a measure I had to take as there have been some users copying my mod without attribution.
Introduced new stone impact sound, there will be more in the future.
Version 3.8.7
Improved code optimization and added 18 new sounds for different materials.
Version 3.8.6
Improved hit on cloth sounds and blunt on plate sounds.
Version 3.8.4
Completely rebuilt the C# sound code from the ground up, removing unnecessary elements.
Fixed a bug causing catapult fire jar sound like a wood breaking instead of its correct sound.
This mod tries to improve the whole combat sounds from the game, replacing them for actual real sounds extracted from different videos and sources of real weapons (sword, maces, spear and arrows hitting real armor and shields, each sound has been post-processed and meticulously cleaned through countless hours of dedicated work by myself.
The mod currently includes 187 different sounds for damage with blunt, cut, pierce weapons, impact on shields, parrying with metal and wood weapons, and foley release for bows, crossbows and horse charging impacts. Please DON'T take my assets without permission.
New sounds for Cinematic Combat is work in progress, for now only the mercy kills are done. You need to load this mod below/after Cinematic Combat mod in the load order from the launcher for the sounds to work.
WARNING many of the sounds on this mod are from real life and they may not be as pleasant or satisfying, they are not designed for dopamine production and their purpose is to make the game feel more immersive.
Also for immersion purposes the player hit sound with ranged weapons was removed.
Recommended mods to use together with this mod for more immersion: