About this mod
Have a detachment of guards defend you in combat!
- Requirements
- Permissions and credits
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Translations
- Turkish
- Mandarin
- Separate group of troops is detached from your other formations and is designated as your personal guards.
- Guard troops will not respond to your normal commands (by default) so you don't have to micro manage them. (Delegate command and F1+F3 are safe)
- Maximum of 5 guards (by default) that scales up with your party size, so you can use the mod from day 1. You'll get your first guard once you have 20 troops.
- Disband and recreate your guard detail with CTRL+F1
- Have bodyguards during sieges, both attacking and defending
- (Option) Change number of guards
- (Option) Use specific troops as guards, including custom troops
- (Option) Use companions as guards. Select which companions to use via their encyclopedia page!
- (Option) Use your weak companions as guards to protect them from combat when you have death enabled
- (Option) Place guards in a controllable formation. You may also assign a captain to this formation. Delegate command makes the guards follow you and is enabled at battle start. Formation commands work and you can order them to charge.
- (Option) Enable guards for AI generals. This replaces their normal bodyguards with bodyguards from this mod (who won't run off on them).
Reporting Crashes: Install Butterlib and paste a crash report.
My Other Mods
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- Governors Handle Issues
- Heal On Kill
- Workshops Completed
- Super Speed
- Bodyguards
- Stop Starving Yourselves
- Party AI Controls