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AxelCawe

Uploaded by

AxelCawe

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About this mod

Faction AI now renames settlements and bounded villages when they take over them. Also allows player to rename owned settlements.

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Changelogs
As time progresses on in game, the world map feels stagnant as nothing about it has changed. This mod tries to add "history" by allowing factions to rename settlements whenever they take over them. The map of Calradia will always be changing!

Features:

Faction Renames Settlements
Whenever factions take over a settlement, the name of the settlement is decided by:
  • If the faction has previously taken over that settlement and gave it a name, the settlement's name will revert back to the name that the faction originally gave.
  • Generates a new name for the settlement if the faction has no history of giving that settlement a name.

Player Can Rename Settlements
You can rename your settlements! Whether the settlement can be renamed by you depends on:
  • If you are the kingdom's leader, you can rename all settlements in your kingdom!
  • If you are not a kingdom leader, you still can rename all settlements that are owned by your clan!

Modifiable Pool Of Settlement Names
You can modify the "pool" of settlement names this mod can use. You can find the folder:
Documents\Mount and Blade II Bannerlord\Configs\ModSettings\RenamingSettlements\SettlementNames
Simply duplicate the default.xml file and modify it. The mod will read all XML files inside the folder.
You can also just modify the default.xml file if you are lazy~

Ensure that you start a new game at least once with the mod loaded for the mod to generate the folder and files!

Inbuilt Name Generator
The mod already has a collection of settlement names that it can use to give settlements. However, if the mod runs out of unique usable settlement names, the mod has an inbuilt Name Generator module to generate new names for your settlements.

Mod Incompatibility:
Incompatible with other mods that changes settlement names!

Save Compatibility:
You can safely add this mod to an existing save game. You can also safely remove this mod from an existing save game, however settlements' names will be reset to base game settlement names.

Localization will NOT be supported.
This is due to the nature of the name generator supporting English only!


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