1: Show some hidden attributes of the weapon crafting. 2: A button prints detailed swing damage information based on different impact spot of the weapon.
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Changelogs
Version 0.4
Add "Swing Tip Damage" & "Swing Bottom Damage" state items.
Version 0.3
Added a new button that can test the weapon with speed bonus.
Version 0.2
"Sweet Spot Reach" shows ratio of weapon length in 0.1. It now shows real reach instead of ratio.
It's a mod for those who wants to know weapons better. The "Swing Damage" you can see from vanilla game is the maximum value of all parts of the weapon, which means it doesn't tell you damages of other part. This mod can help you know better of the weapon you're crafting.
Features:
Show some hidden attributes of the weapon you are crafting.
Two buttons (left to "Reset Camera") that can print detailed swing damage information based on different Impact Points of the weapon. This may give you a better understanding of swingable weapons, especially for swords.
Hidden Attributes:
Center Of Mass
Sweet Spot Reach: Highest Damage part. Almost always between Center Of Mass and Weapon Reach.
Inertia: I don't know exactly what it does. All I've figured out is that heavy Pommels may increase this number (and sweet point reach) for swords, which means it may deal more damage from the upper part of the blade.
Addition Attributes: "Swing Tip Damage" and "Swing Bottom Damage" show the damage of the weapon when impact spot is 1.0 (tip) and 0.0 (bottom)