Timelord can speed (or slow) the progression of campaign time through multiple powerful methods which may be freely mixed to your tastes. It was designed to help promote dynastic simulation mechanics (aging, dying, succession, etc.). It also auto-calibrates a number of mechanics to your settings to maintain vanilla gameplay pacing.
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
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File credits
B0TLANNER, zijistark
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Changelogs
Version 1.2.2.1
v 1.1.2 compartable
Donations
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Dear users! I want to inform you that, at this stage, the TimeLordLegacy mod is not playable. Changes in the game libraries of M&B during updates have been made that prevent its support in the previous mode. I am not the author of the mod; consequently, other programmers developed the mechanics and logic of the modification for a different version of the game. Therefore, to fix current bugs, such as incorrect display of game time, etc., I need to familiarize myself and understand the game libraries, MCM libraries, and completely review/rewrite the logic of the current modification. Unfortunately, I cannot engage in this process every day, as I am busy creating my own project for a job opportunity. So, at the moment, I DO NOT RECOMMEND using TimeLordLegacy in your playthroughs. I made an update for version 1.2.8, but it does not work as intended, and there is no point in publishing it. After I achieve satisfactory performance of the modification, the version will be updated and available to everyone interested. Thank you for understanding.