About this mod
Horses mod introduces the ability to select your own horse with any coat color you desire. It allows you to bond with your mount, giving you the option to name it and kick your enemies. Higher bonding level will also increase its skills. You can whistle and call your horse at your convenience and refill your ammo from the horse's quiver.
- Requirements
- Permissions and credits
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Translations
- Korean
- Changelogs
- Donations
Translations
What is this?
It's a mod that brings more control over your favorite companion in the game.
Why?
It's strange that in a game called "Mount&Blade" - mounts are treated like an afterthought. They seem unimportant, you barely feel bad after your mount gets killed in battle, and so on. So I said, why not make them better? Why not make them feel like actual companions? After replaying RDR2 and coming back to Bannerlord, I realized how mechanical it felt to ride the horses. I also noticed how much extra attention I was giving to my horse in RDR2, because you feel a connection with that animal (also, they're not cheap). So I thought, why don't I create a similar system in Bannerlord, where you can bond with your horse based on how much you use them and so on. I also wanted to address something that was bugging me since day one - not being able to select the coat of your horse. So I decided to create this mod.
How does it work?
By default, your mount is a simple mount. No name, no connection. You need to take your horse to a stable in any town and give it a name. Or, you can also buy any horse you want, with any coat color you want.
Every day you spend on your mount in your campaign map days will increase the bond progress with your horse. Once you reach 100, your bonding level will increase. This will increase the speed, maneuverability, and charge damage to your horse depending on your bonding level. Higher bonding you will have, faster it will go and so on. You will also be able to track certain information about your horse in stables, such as your progress, how many days you used the horse, how many battles you participated in. Joining battles in person with your horse will also increase your bonding progress.
Features
Stables:
Stables are the core place where you see stats of your mount and do your transactions. You can pick any mount with coat color of your desire and name that horse to start the bonding process. After the moment of bonding, your horse will be unique to you and each horse you bonded will have their own stats.
Bonding:
Bonding starts when you name your mount. Based on the days you use this mount and amount of battles you participated with the horse, this will increase the progress and level up. Each level will add to your horse's stats. Meaning that if your bonding level is at max, your horse is likely to have way higher charge damage, speed and maneuver skills.
Horse Kick:
If your bonding level with your mount is 1 or higher, you can press Q and kick the enemies behind you. Beware, horses don't care who's behind them. You can kick your own troops or even villagers too. Horse kick for camels is replaced with frontal kick. If you are a camel type of person, your camel will rear and hit with its front legs.
Whistle:
If your bonding level with your mount is 1 or higher, you can press Q and call your mount to your location. Your horse will try to reach to you if there is a path to you. If you press Q close to your horse, you won't whistle, this can be only used if you are away from your horse.
Mount Quiver:
If your bonding level with your mount is 1 or higher, you can press Q and replenish your arrows and javelins. Simply get close to your mount and press Q. This does not magically produce arrows or javelins, however, it simply takes x2 more of what you already had in the beginning. Meaning that, if you had 20 arrows, your horse will have extra 20. You won't be able to infinitely mint arrows on the fly.
In case if you are on mount, simply hold CTRL and press Q and you will get your arrows.
Other mods
It works very nicely with other horse mods (I only know one from Terco)
Aside from these, I only used mods of my own and they were compatitible. And no, I don't know the answer for "Would it work with XYZ" please stop asking.
Changing the Key
In case if you are using another keyboard layout and do not have Q button free for this action, you can always change it to something else. Go to mod's SubModule.xml file and find part:
<ModKeyBinding>
<Key id="HorseKey" value="Q" />
</ModKeyBinding>
change the value from "Q" to whichever key you want (i.e. like value="A" ) and it's done. Save Game
It can be plugged into an existing save game
It can be plugged out from a save game but it's not recommended. While I didn't notice any crash, there is no guarantee that it won't happen.
Known Issues
Due to how the game handles horse coat color, your existing horse might have a different color after you register it. This happens only for existing horses though, if you buy it from the Stables, you will always get the exact coat color you want.
FAQ
I'm getting "Cannot load .../Horses.dll" error
1. Go to Mount & Blade II Bannerlord\Modules\Horses\bin\Win64_Shipping_Client
2. Right click to Horses.dll, click Properties
3. Click Unblock on the bottom. You are all set.
if this doesn't work, Google it, you will find a way to resolve it. This is not related to mod.