This mod add prefixes (just like Floris in Warband did) to units from the Native version of the game. Prefix contains of unit type and tier number, e.g. "Looter" becomes "I1 Looter" as its type is Infantry and is of Tier 1.
Permissions and credits
Credits and distribution permission
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.3
Updated to 1.3 beta branch.
Version 1.2
Added missing variables to NPCCharacters class.
Some attributes has been moved inside XML file.
Version 1.1
Redesigned the XML file looks.
Removed obsolete units which weren't renamed.
Updated to 21.04.2020 hotfix.
Version 1.0
Added to Nexusmods.
Description This mod changes the names of all units found in Encyclopedia to have a prefix - according to their type and tier. It doesn't change the names of villagers and townsfolk etc. Formula looks like this: "XY unit_name" where X stands for the type (I - infantry, A - archers, C - cavalry, H - horse archers) and Y stands for the tier number (from 1 to 6). Idea taken from Floris Mod Pack from Mount&Blade: Warband (link to the mod on NM). It is a simple XML file with changed names compiled into one, taken from XMLs published by developer.
Warning! This mod took the units statistics from Native version of the game and it won't work with mods that alter them. Mods like "Units Stat Fixes" won't work alongside it (or at least until I figure it out). If developer balances out some of the units it will also require me to update the mod, so it's best suited for game version written in the "Current version" section.
Current version Current mod version: 1.3 Tested on patch: e1.3.0.226834 Beta branch (24.04.2020)
Issues/to-do list
"Bandit Hero" units don't correctly apply new naming convention.
Different names chosen from settings, "[XY] unit_name", "unit_name XY" etc.