About this mod
This mod introduces a swathe of new bandit units, expanding the existing bandit troop trees in the process. Looter type units can be recruited from some Gang Leaders in towns, and bandit parties are updated to have multiple unit classes and are larger.
- Permissions and credits
- Mirrors
- A vast range of new bandit type units in expanded troop trees
- Tier 4 Bandits now upgrade into Tier 5 Boss Bandits
- Looter type units are available from some Gang Leaders in towns [New save required]
- Bandit party templates are updated to include some of the newly introduced bandits
- Bandit parties are now larger on average
- Looter and Bandit type units are now available for selection in Custom Battle
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This mod introduces a variety of new bandits units, fitting into the existing bandit cultures. For each troop tree, I have made a few changes:
- There are now tier 1 'looter' type units, which is at the root of each troop tree. These can be recruited from some, though not all, Gang Leaders in towns (in new saves only).
- The Tier 4 Bandits now upgrade into Tier 5 Boss Bandits
- Although existing bandit skills and equipment remain largely unchanged, some rebalance work has been done, and boss bandits in particular have generally seen significant buffs
- Bandit party templates are updated to include some of the newly introduced units such that every party has the potential to include at least 2 different unit types e.g. both infantry and cavalry
- The maximum bandit party size has been increased
In each bandit troop tree, there is a new alternate upgrade path [See below]
- Mountain Bandits are split between 2 paths: Infantry and Cavalry versions of similar units
- Forest Bandits now have Forest Raiders, who utilize axes, shields and thrown weapons
- The Sea Raiders alternate path is Slave Hunters, who are generally mounted and use blunt weaponry for maximum prisoner collection
- Steppe Bandits may instead be upgraded into Steppe Rovers, who are still mounted but not ranged
- Desert Bandits alternative path are Camel Bandits who utilise ranged weapons
- Looters may now be upgraded into better bandit units, with two paths; Raiders who utilise large two handed weapons and thrown weaponry, or Raider Marksmen who are equipped with crossbows
Additionally, Mounted Ransackers have an upgrade tree, and may upgrade up to tier 6 units. Also, Mounted Pillagers upgrade into Steppe Bandits.
Bandit units, whether new or pre-existing, are now available to those using custom battle. There are also some bandit options available for character selection in custom battle.
For more context and information, please see the images on this page.
SAVE COMPATIBILITY - This mod introduces new units into the game, so a save which uses this mod cannot be continued without it.
I hope you enjoy your time with this mod :)