Replace your headlights on the satsuma with these aftermarket Projectors reworked 3d models with full 3D projectors. New Bulbs to install with a wear system and replacements at the shop the custom settings gives finer controls over the lighting aspects.
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Experimental: Added new low dip cut off pattern this can be enabled via the mods setting
Added new control settings for each light source this will allow you to adjust the direction of the left or the right via simple sliders in the mod settings
Update the Unity asset bundle make sure you have copied the assets folder correctly.
Experimental: you can now disable the wider beam angel when the lights are set to high beam.
Supports MSCModLoader v1.3.1
Version 3.0.7
Update the code base for MSCModAPI 1.4.2
Add flat cut off pattern this can be enabled via the mod settings panel
In development: Adjustments on the light object to allow moving the source of light
Version 3.0.6
This update addresses issue with the light object orientation.
Version 3.0.5
Updated to support the changes made to the MscModApi version 1.3.0
Version 3.0.4
Small update to support the new version of the MscModAPI v1.2.0
Version 3.0.3
Hot fix for lamp hours being to low, you may need to purchase a new set of bulbs
Version 3.0.2
Added New Parts Left Bulb and Right Bulb
New logic for controlling the lights as well as a new wear system.
Unlimited replaceable parts in the shop
Bug in the settings is now fixed
Purchased parts will spawn in the garage.
Once the lamp hours reach 0 the lamp will need to be replaced. You can now replace at any time
Fixed placement difference between the left and right headlight.
Version 3.0.1
Added settings Intensity colour rage etc can now be set and saved this will be reloaded on restart.
Version 3.0.0
Rewrite to use the MscModApi this allows major features to be used such as the bolts, shop, spare parts, boxes etc.
Refactor logic for power system checks
Refactor logic for control knob checks
Bolts added to both parts these are fully functional and require a spanner/sock size of 8
Version 2.0.4
Updated to use mscloader 1.1.16
Added bolt logic
Fixed issues with purchasing replacement bulbs at the shop
Fixed sunlight issues (V2.3.1)
Version 2.0.2
Reference fix for MODApi v1.2.0
Version 2.0.1
Fixed PartSave function resulting in spare parts being installed.
Increased light spread when using main beams.
Issue with MOP has been resolved.
Added MSCLoader Update notification
Version 2.0.0
New 3D projector models.
New textures.
4x new H7 Bulb models.
Light bulb Box models.
New logic for removing H7 Bulbs from the projectors.
New Open box Logic and Purchase logic.
Updated to run ModApi 1.2.0 MSCLoader 1.1.7.
Version 1.0.2
GUI Update, Press F6 to open and close the GUI You now adjust the following settings: Intensity Spot Angle( how far the light is spread) Range Position of the light source with the previous release the light sources were overlapped to create an even beam pattern (Be careful with this Y coordinates adjusts left to right.) The default position is Left: 0,0,0 Right 0,-0.999,0
Version 1.0.1
Both headlight parts have to be installed before the logic will function previously you only needed the left light installed The Satsuma now needs to have power going to it.
Version 1.0.0
New Projectors with 2D textures new light sources.
Replace your headlights on the satsuma with these aftermarket Projectors simply remove your old headlights and install in place. Spawn location is on the work bench Projector Headlights V3.0.6! 14/05/24 This update brings back the wear system and the replaceable parts in the shop, you will find a set of aftermarket projector headlights on your work bench along with two brand new lamps. Note the lamp has to be installed first simply installing the headlights will result in no output. You will need MscLoader and MscModApi v1.3.2. Download MscModApi if you need to contact me about an issue please feel free to join the discord server this is where i am most active. https://discord.gg/vneZnygPqD
Installation You will need to install the lamps first simply flip the headlight over so the lens is facing down and hover the bulb over the top.
Once installed you can go ahead and install the headlight to the car.
Control settings you can now set Intensity, Angle, Range, Colour. This is done via the Mods settings control. There is no Keybind
Shop/Spares with the new system you can purchase as many spares as you like and the mod will be able to keep track of every item, note spares will not respawn where they are left due to the api mechanics they will spawn on a shelf as seen below.
To purchase a new lamp head over to Teimo's you will see a board called ModShop click on this to see a list of items.
Now click on the list to see the items and purchase as many as you need.
Now once purchased they will spawn on the counter
Once you reload the game any spares will be spawn in the garage as below
If you have any issues let me know, this is the initial release with the new part system and wear so if there are any bugs let me know. Please provide as much information as possible when reporting a bug. Alternatively you can reach me on discord where I am most active