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Changelogs
Version 0.4.0
Added price multiplier to settings
Version 0.3.0
Added blood stone and marble to all levels
Version 0.2.0
Made blood stone more common
Moved zeolite to top tier
Version 0.1.1
Added UMM version requirement to prevent crash. Please update your UMM version to 0.13.0!
tweaked delivery data
This mod adds new resources and resource levels to the resource delivery systems, as well as allowing for higher expenditure per level. The additions are as follows:
Tree Farm Delivery:
All Levels: adds apples; adds chance of aroma apples
Level 6: adds honey, honeybee wax, royal honey, and aroma apples; adds chance of poplar wood, bird's nest, honeycomb
Level 7: adds poplar wood; adds chance of purple resin
Level 8: adds purple resin
Mine Delivery:
All Levels: adds marble and blood stone
Level 6: adds topaz, rock salt, and crystal; adds chance of sapphire
Level 7: adds sapphire, zeolite, and sulfate; adds chance of rubies
Level 8: adds rubies; adds chance of diamonds
To increase the amount you can spend per level, use the slider in UMM settings, then restart the game. The slider simply multiplies the price limit per level by that amount (1-100).