Adds almost 500 new spawn points for new fishes in the water and also adds additional spawns for exisiting fishes. Fügt fast 500 neue Spawnpunkte für neue Fische hinzu und auch weitere Spawns für bereits Existierende.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
All resources come from Sjors Boomschors who made these famous fish resources for Oblivion. Unfortunately the original mods are down: https://www.nexusmods.com/oblivion/mods/25744 https://www.nexusmods.com/oblivion/mods/25743 However, there is still one mod left where these resources can be found: https://www.nexusmods.com/oblivion/mods/30260 All credits go to Sjors Boomschors for these amazing resources and to shad44 for still providing them.
In general: AltDunmer and Tealor Arantheal for Nehrim Expanded and Hoxyd for allowing me to rip out parts of that mod. SureAI for this outstanding total conversion, which still doesn't run as stable as desired but provides a LOT of joy anyways. :D Bethesda for the construction site. ^^
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Changelogs
Version 1.1
Quick enhancement similar to NMO. No illusion spell effect will now be shown, for the paralysis effect caused by the electric eel or frost catfish
Schnelle Überarbeitung ähnlich wie für NMO. Es wird nun kein visueller Illusionszaubereffekt mehr für die Paralyse des Zitteraals oder Frostwels' abgespielt.
This mod was specially made for the Steam-version.
Story: This mod is another extraction from Nehrim Expanded.
Compatibility: It changes the base entry of following existing fishes: "03Schlachterfisch", "SchlachterfischLVL05", "AalDead", "20Meeresfisch", "27Flossenfetzer". These fishes got a new script, which includes an "auto-death" mode if the fishes appear on land (spawn issue). The dead eel just bekame a different mesh (+ texture).
Features:
499 new spawn points for various new fishes.
Additional spawn points for existing ones.
Deutsch
Diese Mod wurde speziell für die Steam-Version entwickelt.
Story: Diese Mod ist eine weitere Extraction aus Nehrim Expanded.
Kompatibilität: Sie verändert die Basiseinträge folgender Fische: "03Schlachterfisch", "SchlachterfischLVL05", "AalDead", "20Meeresfisch", "27Flossenfetzer". Diese Fische bekamen ein neues Script mit einer "Auto-Tod"-Funktion, sollten die Fische an Land spawnen (Spawn-Fehler). Der tote Aal bekam nur eine andere Mesh (+ Textur).
Features:
499 neue Spawnpunkte für verschiedene neue Fischarten.
Zusätzliche Spawnpunkte für bereits bestehende Fischarten.