Fallout New Vegas
Sight Options for Combat Rifle

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Last decision to make for the weapon pack (it's literally 99% done): should the Combat Rifle have an EOTech or an ACOG sight? Both look good on it and I'm not sure which to put in the final version. The pack should hopefully be out tomorrow or the day after if I can figure out what is causing the Lewis gun not to appear in the leveled lists...

8 comments

  1. Anoxeron
    Anoxeron
    • member
    • 62 kudos
    I like both !!!
  2. DaWrecka
    DaWrecka
    • member
    • 23 kudos
    If only "both" was an option, but having modded weapons before, I know it isn't.
  3. User_32466925
    User_32466925
    • account closed
    • 5 kudos
    acog 4 lyfe \ /
  4. darthbdaman
    darthbdaman
    • premium
    • 271 kudos
    I much prefer the acog, as the eotech doesn't really fit the games aesthetic. Both are fine, but the acog feels a lot more vanilla
  5. Brigand231
    Brigand231
    • premium
    • 349 kudos
    I'm kinda partial to the aesthetic of EOTechs just from playing with them. In this case, the ACOG seems to take up more screen space, which kinda interferes with the sight picture for me.

    If you've not got three mod slots filled though, as has been suggested, both wouldn't be bad if folks have Weapon Mod Menu installed. If folks are going to install both despite being told not to and then complain.... Yeah, that's never fun.
  6. kapricornio
    kapricornio
    • member
    • 71 kudos
    The rifle with ACOG sight should be a unique. Both are great.
  7. Relstin
    Relstin
    • supporter
    • 48 kudos
    I say EOTech because I find them easier to aim.
  8. gmg2dave
    gmg2dave
    • supporter
    • 180 kudos
    Both are looking really good, would it be possible to do both as mods?