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Last decision to make for the weapon pack (it's literally 99% done): should the Combat Rifle have an EOTech or an ACOG sight? Both look good on it and I'm not sure which to put in the final version. The pack should hopefully be out tomorrow or the day after if I can figure out what is causing the Lewis gun not to appear in the leveled lists...
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If you've not got three mod slots filled though, as has been suggested, both wouldn't be bad if folks have Weapon Mod Menu installed. If folks are going to install both despite being told not to and then complain.... Yeah, that's never fun.