Fallout New Vegas
CheyTac M200 Intervention Full

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SiouX007

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9 comments

  1. reveccamorikava
    reveccamorikava
    • member
    • 108 kudos
    Amazing work and details!
    1. SiouX007
      SiouX007
      • member
      • 70 kudos
      Thanks!
  2. PreWarTech
    PreWarTech
    • member
    • 31 kudos
    Looks sweet - what resolution will you use if you release this model?
    1. SiouX007
      SiouX007
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      • 70 kudos
      Well, this model uses multiple 4K textures. So, yeah 4K it is. Because all of those tiny details on gun. Maybe will post optional downgraded textures too if needed!
    2. hitman47101
      hitman47101
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      • 3,622 kudos
      A 2k option would be appreciated, on this engine in this game 4k on a gun, let alone multiple 4k textures, is a waste of resources the game needs elsewhere for little visual gain.

      Gun looks great!
    3. SiouX007
      SiouX007
      • member
      • 70 kudos
      I don't know but I play TTW on Gainward GTX 1060 6gb GPU with my LWRC M6A2 PSD which has more textures than this model. It behaves same as for FPS when I equip both vanilla and some high quality mod.. Only difference is two second load lag on equipping ultra quality weapon mod.
      Also to mention that I use heavily modded playtrough. ENB, weapon mods. Asurah's reanimation pack. Solid Project, Project nevada and so on with no problems.
  3. GODimitri
    GODimitri
    • member
    • 6 kudos
    oh hell yes this looks sweet. I got a suggestion if you're willing... make the ground model of the weapon have the stock fully contracted. so when its dropped it takes up less space. its probably not worth the effort for such a tiny thing though :p
    1. SiouX007
      SiouX007
      • member
      • 70 kudos
      I will hold on to that idea! Will see what I can do about it in old Fallout engine..
    2. GODimitri
      GODimitri
      • member
      • 6 kudos
      It's actually very easy to do. In GECK when editing the weapon, under "Art and Sound" you add a path to the "World Model" variable and it should use that specified model when the weapon is dropped instead of the default model. The FMG-9 in Casino Heist Pack (https://www.nexusmods.com/newvegas/mods/50342) does this, you can see in the images.