Fallout New Vegas
I HAVE FORGOTTEN HOW TO DO ANYTHING

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dunmr

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i love going to do stuff and then going 'how did i do it before' bc i cannot. for the life of me remember how to get an armor into the game
going over the guides i used before aint helpin

maybe i just need sleep but right now i feel like an idiot lol

anyway i slightly tweaked a texture on this suit and gave Sol a Mole on her face so like
(throws confetti)

10 comments

  1. nickheggo
    nickheggo
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    Oh boi, i still need to fix the weight painting on the thighs
    But nice to see people use the outfit
    1. dunmr
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      All your ports/mods are wonderful <3 tysm for doing them
  2. M48A5
    M48A5
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    If you don't have the shader flags set correctly, the armor will not be displayed in the game. 
     
    Since you have done it in Fallout 4, make sure you are using Blender v2.49 for FNV and FO3.
     
    You should get a copy of the Blender manual and have it open when you are working for quick reference. 
     
    To bone weight copy, after you have imported the .nif into blender, press Ctrl + left arrow key.  This will take you to a different work area with the parts of the .nif displayed on the left.
     
    Choose the skeleton you want to copy from by LMC on the body.  Press and hold "shift" and highlight each part of the piece you are bone weighting.  Do not do any part with "meat" in the name.  At the bottom of the display, LMC "Object".  In the pop-up menu, LMC "Scripts" then "Bone weight copy"  a pop-up window will appear.  In "Quality" choose any number greater than one.  For small items, I use three, otherwise I use two.  LMC on "Update Selected" then "OK".  Wait for the program to complete.
    1. dunmr
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      TY, both you and zzjay pointed out the shader/material thing i had forgotten

      this will also help jog my memory.

      I do know how to bone weight copy - I do it quite often in both 2.79 and 2.49 (the latter mostly for DA2), but I appreciate going the extra step to explain that to me :)
  3. M48A5
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    The method I use is to find an armor that is already in the game and use the new armor as a replacement.  I move the original armor to a holding folder "Unused Armor", add the .nif to the mesh folder and rename it with the name of the removed armor. Then add the textures to the texture folder.  I have done this dozens of times with mash-ups I have made and armors that I added from FNV to FO3.  I will use the console to add the armor to NPCs.
    1. dunmr
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      Oh, no, I usually do that with fallout 4; the issue I was having is I couldn't remember how to import a nif for FO3 to bone weight copy. When I tried this time, the armor was missing entirely - labeled as present in nifskope, but invisible.

      That is a real handy tip, tho :'D I appreciate it a lot
    2. zzjay
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      http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1

      This is the tutorial i always used. I think you should check the ADD A MATERIAL section of it. then there's also the weight copy, and add skeleton steps. then it also explains nifskope steps. Imo it's the best tutorial. it may not be perfect and a bit long but it goes into detail on all the steps.
    3. dunmr
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      lmao i definitely think the material thing was my problem, I'll check it out and see :'D I think my first attempts I used this + the hair tutorial from the same site as a reference/jumping point

      yeah on one hand it LOOKS outdated but like, it's still one of the better tutorials out there imho
  4. AusAllerWelt
    AusAllerWelt
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    Hit me up if you need any help :)
    1. dunmr
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      I might have to haha :')