Update for Classic Fallout Weapons Remastered

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Going to be updating the mod sometime soon. Adding the P90 to the remaster because it is a weapon from Fallout 2. Plus I am consistently trying to fix the issues that the mod has as of right now. I want to make sure that I get things all fixed up before the next update so I can focus more on college work. So please if you have an issue with the mod please report it. I would really appreciate it. 


Bugs that are in the mod so far that people have reported: 

  • When firing the Winchester City killer at 3rd person sometimes the gun fires up or down even when aiming at the middle (has anybody else gotten this issue?)
  •  At the Gunrunners the AK112 is for some reason damaged and sells at 1 cap (Fixed and will be in the next update)
  • Major slowdown when equipping the Colt6250 at the pipboy menu and then exiting. Unequipping the Colt6250 at the pipboy menu and then exiting doesn't slowdown the game. (This issue has been somewhat fixed, when I update it I hope that there will be no more issues relating to this)
  • Apparently the 6520 is still giving people texture issues (I have this fixed and it will be in the next update)

So please if anybody has any bugs with the mod I will really appreciate it if you report the bug. Use a screenshot so that I can see what is happening, sometimes visually seeing the problem helps with fixing it. 

5 comments

  1. GekkoNavarro
    GekkoNavarro
    • member
    • 3 kudos
    Not bad model,but,why one handed?It's funny and stupid/
    1. It doesn't look one handed to me.  I see both. 
    2. Dude: he's using two hands. What are you, blind? 
    3. It is one handed Gekkos. Your not wrong. Guys who replied calm down please
    4. HoldnMgroin
      HoldnMgroin
      • premium
      • 4 kudos
      it's because there aren't any fitting animations for it ingame. Maybe when/if hitman starts helping with the pack it'll change.