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Not an effect you see a lot of in my experience despite being a vanilla feature. They add a lot of "presence" to light sources, here you could almost be convinced the light sources are spotlights instead of generic omnilights.
Water in general is a largely neglected region of New Vegas Modding, I think because people don't realize you need to manually set a Water Noise texture for your cells and just write it off as "glitchy".
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Nice work - going to use it in my unpublished New Nolan Water.
Thank you.