Fallout New Vegas
Rope Ladder

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puddlepond

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so i figured out the import/export settings for statics in blender. i also just found out about the knife tool, which is... embarrassing tbh. before now i had just been subdividing until i got a vertex sort of where i needed it but it turns out i could've just been using the knife tool all this time. oh well. you live and you learn. using the script from hopper31's climbable ladder resource.

i've also been working on new armour for the ncr using the sleeves and textures from antistar's dragonskin tactical outfit. i don't really see it being finished any time soon (and my attempts at texturing the pants have all been dreadful), but i still like the general design. mostly based on this tumblr post by sfaira.

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