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I wanted to do something more memorable than just a vendor who sells food items, so I've cooked up a Menu system, with both breakfast and dinner variants, based on the time of day.
The menu is reached via an activator found on the diner's tables and bars, or speaking directly to the proprietor.
Selecting an option gives you a Lore/RP blurb about the choice, as well as a rundown of the meal's tangible effects, with the option of confirming the order, or making another choice.
After ordering something, a fade out sequence is played, complete with sound effects and comments from the proprietor character, kinda like with doctors.
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