Fallout New Vegas
FNV Food Mod WIP

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Bersark93

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These are some of the newest meshes made for my WIP food mod for FNV

-Prickly Pear Candy
-Corn Tortillas (or maize I suppose)
-Kabob (Bloatfly Larvae) (will add a raw bloatfly larva item to bloatfly corpses)
-Carrot Cake (redid the mesh but if preferred I can go back to the previous mesh with the separate layers)
-Stewed Nightstalkertail (there is also a similar Wine Braised Brahmintail inspired by oxtail recipes, the meshes are pretty highpoly I might redo them)
-Molerat Steaks on Bean & Yucca Mash (the beans are pretty highpoly I might redo them)

75/140* (new recipes added as I come up with them) meshes done once meshes are made textures will be made then the esp will be made

A variety of meals and beverages are planned from longer shelf life travel foods, Chinese, Native American, and Mexican as I feel those cultures could still exist in postwar America even cook books with their recipes  (like the Shi, tribals, travelling caravans and NCR could pass on many of their recipes)

I'm not sure how to go about getting them in game but came up with three options:
-Recipes unlock per levels of survival
-Recipes can be found in the world
-Recipe book/note/holotape that unlocks all these recipes

3 comments

  1. saitofutoshi88
    saitofutoshi88
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  2. AciesGecko
    AciesGecko
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    I don't see no reason why it shouldn't be a mix of the three. Some recipes are perk based, others you find around. Like the default ones. Special recipes like brahmin wellington can only be found on the ultra luxe, the nuka cola recipes are a perk, etc
    1. Bersark93
      Bersark93
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      I was thinking a mix of all three but I wasn't sure what'd be best