Fallout New Vegas
Infiltration

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Fun fact: You can raise the default maximum draw distance level for lights, specular effects, and shadows very easily by raising the values of fLightLODMaxStartFade, fShadowLODMaxStartFade, and fSpecularLODMaxStartFade in your FalloutPrefs ini.

3 comments

  1. zoro4661
    zoro4661
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    Oooooh, that looks so cool!
  2. TwitTwatTit
    TwitTwatTit
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    Kind of did wish there was a mod that had lights act as some kind of detection system that spots you or enemies, but I guess that is limitations of the game engine 
    1. Radioactivelad
      Radioactivelad
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      I mean if a quest designer wanted to have spotlights that raised an alarm, they could just put a trigger box  where the light is shining.