Fallout New Vegas
BDAM-03 -50 BMG Assault Rifle-

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HatterMaster

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This is as finished as I can manage, the back part is missing so that would need to be covered, but otherwise the only thing that needs doing is it being rigged, plus the iron sights could need to be calibrated, since they're both closer than normal and the back one has has its base extended to stay in line, so the iron sight view for this gun would probably have to be calibrated slightly higher than normal. A new texture wouldn't hurt either since the AMR's would be very stretched and condensed looking on this.

4 comments

  1. HatterMaster
    HatterMaster
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    the back piece is an easy fix riven, instead of extending the shoulder thing towards the gun, I'll just extend the bun body back, check the other images I have to see what I mean, I can do that in about 5 minutes All I can do is mesh though, if you want to rig this to work in game that'd be brilliant but it's up to you as for the texture it could always just be left for now?
  2. Coolipy
    Coolipy
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    • 7 kudos
    When are you gonna drop this baby on us? I'm liking it!
  3. Riven1978
    Riven1978
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    Back piece is rather easy to fix just grab the verts and go MESH/EDGES/COLLAPSE, Iron sights is easy adjusted in nif format IMO, and as for the texture; Not necessarily if you adjust the UVmap itself the normal AM texture would work just fine. Looks good, except i am not all together thrilled about the back piece (although i am at a loss right now as an alternative), kinda makes it look like some sort of 50's space ray gun
  4. TrickyVein
    TrickyVein
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    This thing just keeps changing.

    That's what publishers and deadlines are for, I s'pose.