Fallout New Vegas
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FruFruHM

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I'm making a mod now that edits the Red Rock Canyon region, but it seems that editing the landscape of one of the mountains in the area has left with me with this unsightly thing in game covering up the edited area (though it doesn't appear in the GECK). Is it some Lod issue or something? Any ideas how to fix it?

10 comments

  1. eLucifer
    eLucifer
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    Ctrl+D the tile so there are two tiles? Surely ONE of them would show up ingame? If not, just add another tile?
  2. FruFruHM
    FruFruHM
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    That's the thing, I created this error by lowering the landscape there to create a footpath up the hill on the right. ¬¬
  3. Bond123
    Bond123
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    The only way I know of fixing this is to identify the area in the GECK and raise the landscape at that point, or plant a large boulder over it.
  4. FruFruHM
    FruFruHM
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    Right. Good to know that its something that can be fixed without my input then. Its been bothering me all week. Least now I can get on with this flimmin mod. ^^
  5. alec6694
    alec6694
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    save and reload, your stuck in an LOD world, its a problem with the gamebryo engine, however this only seems to happen to me in new vegas...
  6. NuclearLion73
    NuclearLion73
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    Welcome to Gamebryo..
  7. FruFruHM
    FruFruHM
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    I'm just trying to get rid of this error right in my mod right now, because I don't want other people coming to me when I release it asking how to fix the problem. I'm sure there's an easy way of solving it. ¬¬
  8. FruFruHM
    FruFruHM
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    It should, but it doesn't. You can walk right through it and still its there. =/
  9. Spaceritual
    Spaceritual
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    the thing is this has happened with Fallout and now New Vegas..seems to be some sort of engine problem..or...very bad coding..not sure which...
  10. eLucifer
    eLucifer
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    Far as I know, this happens in vanilla aswell. It should appear normal once you get close to the area(I mean ingame).