Mesh problem

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Dingoman013

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I was putting an outfit together and noticed that it keeps disssappearing when you get too close. So I tried the update center/radius trick and it didn't help in the slightest. I then tried changing the radius to extreme proportions(tried 1 and 100 and a few in between). For some reason already in Nifskope it shows up at the models feet but in game its where its supposed to be(no clue why), Then I tried to manually enter the center to where it SHOULD be, and still nothing. Could anyone help me with this it's kinda pissing me off :/

PS this has happened to a few other of my mods also.

2 comments

  1. DizzasterJuice
    DizzasterJuice
    • supporter
    • 313 kudos
    Pretty easy fix in 3ds Max, probably just as easy in Blender but I've never used it before. In the skin modifier you un-check "always deforms" under the advanced drop-down.
    Also, in nifskope you need to right click transforms and select "Apply" after you make changes.
    1. Dingoman013
      Dingoman013
      • member
      • 5 kudos
      thats what iv been doing in nifskope, but it doesn't seem to help much, I'm thinking of just putting everything where the original file for the holsters is instead of moving them to another file.