Fallout New Vegas
DarNified

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RoyBatterian

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Most stuff is hooked up and also new features, much more to do. Wish I could put it on the nexus.

3 comments

  1. Brigand231
    Brigand231
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    Nice. I was just admiring the extra features of the F3 Darnified. Of course, OHUD does most/all of this for New Vegas too.
    1. RoyBatterian
      RoyBatterian
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      Nah it only does part of it, and it's all IN darn already. There was just no scripts in the plugin to handle it all. There's a whole lot more too, but I'd have to upload lots of different screenshots to show it all.

      A small rundown is:

      Varying UI scale (size), individual element enabling/disabling (like oHud), individual element positioning (like oHud), Warning colors, different colors for different elements, alternate tick styles for the HP/AP, alternate combat indicator, on screen limb indicator, several things in the pip-boy have been fixed like the current players effects list, the unlocked skills works now, variable sleep/wait menu hours, a multipage MCM menu to control all of it, etc. DarN had 99% of this already implemented in the XML, I really wonder where he disappeared to...
    2. Brigand231
      Brigand231
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      Oh wow, I didn't realize there was that much more. I was only speaking on what I saw from the shot.