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Yes mods are coming to the Xbone http://www.eurogamer.net/articles/2015-06-15-fallout-4-pc-mods-can-be-played-and-shared-on-xbox-one-for-free
Right click, open in a new tab/window for full size image.
Yes mods are coming to the Xbone http://www.eurogamer.net/articles/2015-06-15-fallout-4-pc-mods-can-be-played-and-shared-on-xbox-one-for-free
35 comments
Anyway, don't get your hopes down. They'll probably release mods for PS4 at some point. It'll likely come later, but as with most console exclusive agreements, it shouldn't be permanent. I'm willing to bet if you wait you'll have the same thing for PS4.
This is the death of PC gaming. We loose yet another PC-exclusive feature to the consoles.
Bethesda is the worst thing for PC gaming in a while. Mark my words, they will find a way to sneak in payed mods as well.
I hope they remove this feature in order to boost DLC sales on the consoles, or any reason for that matter.
I do not want any of my mods going to the Xbox or PS4. Consoles are cancer and have been responsible for dumbing-down games for the broader masses for decades.
Now now, there is no need to attempt to belittle someone because they hold an opinion contrary to yours. Just because someone's post bursts your egocentric happy bubble doesn't mean you need to trivialize them, I have perfectly legitimate reasons for why I think this is bad news.
I would like to see them institute a system where modders can decide what platforms they want their mods released on, however. But again i don't want to see mods on consoles at all.
"I didn't care either way about the mods news. But to say no mods for Xbox or PS4 is just like telling the Japanese to get out of China; pointless and non-beneficial to either party."
You obviously lack an understanding of basic marketing if you fail to realize the value of having an exclusive feature for a specific console/gaming platform. If a feature that was unique to one platform gets ported over to the others, the original platform suffers in both sales and popularity, and the other platforms impede on it's share of sales.
This is why consoles have exclusive games/features and why Microsoft buys out gaming studios and makes them release DLC for Xbox first. If they use this technique to promote their consoles, why are you mad that I think console users should not be able to mod their games?
Secondly, as a former Xbox player/xbox live user I can attest to the fact that they have far lower standards than PC users. They are far less resistant to being scammed/charged for more money than PC users. They have a higher percentage of little kids/low IQ users who don't understand the value of money and don't have the resistance to slimy marketing tactics that I see amongst PC users. While the PC modding community was by and large starkly and viciously opposed to buying mods, the Xbox and PS4 user bases will be far more open to it. And if our vote is cast in with theirs we will very likely be drowned out the next time Bethesda/Microsoft attempts payed mods again (and you know they will). Console users just don't understand the spirit of the PC modding community.
Another issue is that in order for the console community to gain access to mods they will have to further centralize the process and may very well create a Beth-exclusive script extender in order to achieve this end, as well as a centralized hub to post all the mods to, to the exclusion of other platforms. If this centralization occurs, it will make it much easier for Beth to shove payed mods down our throat at some time in the future because the ability to mod will be monopolized under a single party (which Bethesda will have bought out).
This is not a beneficial, mutual relationship for the PC like the potential trading partnership between China and Japan. That is a terrible analogy and misses the point.
"Since when was modding PC-exclusive? Mods existed on consoles, even before Fallout 4. If you think modding was PC-exclusive, I feel sorry for you."
Modding has been PC exclusive since the beginning. There have been minor, trivial attempts at modding on consoles but they have all been met with either scorn by the developer or have been very minor in scope or scale compared to the PC. Also, while you have been able to instal many minor mods for other games most were never supported by game developers.
This opens up a lot of questions and concerns really... it sounds as if they may be trying to limit the type of modding available for fo4 eh?
Edit: Oh I see the link now,.. But they didn't say there wouldn't be mods for sale either. There may be free mods and mods for sale.
Have you heard of any reports where Howard addressed the Steam paid mods fiasco?