File information

Last updated

Original upload

Created by

Avianrave

Uploaded by

avianrave

Virus scan

Safe to use

About this mod

An upgradable warehouse based East of The Thorn. You must buy the key from its current owner. Clinton Rose runs the Harvest Commons Inn, which can be accessed from Westside or across the player\'s Westside Warehouse. Any additional upgrades must be bartered for via Clinton Rose\'s shop.

Permissions and credits
Description
===========

An upgradable warehouse based East of The Thorn.

You must buy the key from its current owner. Clinton Rose runs the Harvest Commons Inn, which can be accessed from Westside or across the player's Westside Warehouse. Any additional upgrades must be bartered for via Clinton Rose's shop.

For most themes, you must enable them after you but them. After buying them from Clinton Rose, you must access the theme terminal. This terminal either on the front desk in Harvest Commons Inn or in the Kitchen of The Roost. The Hierarchy of the theme menu is as follows

Theme Menu
Lobby
Office Template
Hotel Template
2nd Story Hotel Template
Siderooms
Office Template
Hotel Template
Gomorrah Template
Lucky 38 Template
Ultra-Lux Template
Hallways
Office Template
Wooden Template
Hotel Template
Doors on/off
Master Bedroom
Heart Bed
Classic Bed
Clean/Dirty

Hotel Themes are the only themes that instantly enable while disabling any current themes: The interior will change all rooms except the lobby to the hotel theme, or the Exterior 2nd floor which will change the lobby to a 2 story room. You must have the 2nd story Hotel Lobby to access the Maser Bedroom and the Armory. To enable a 1st level only Hotel themed lobby, you must enable it after buying the interior hotel theme pack. There was issues with buying the exterior upgrade first before the interior upgrade, and not instantly enabling the lobby theme was the only solution that worked.

Location
========

South entrance to Westside, just east of The Thorn. This addon will replace the park outside the motel with an elevated player house.

To Do
=======
Add a Basement
Garden outside
Outside Clutter
More Contracts for NPCs (Nurse, Mercenary)
1st story roof navmesh
Voice
NPC sandboxing

Install
=======
1. Copy The Roost.esm file and The Roost.bsa file to (install folder)\Fallout New Vegas\Data\
2. Start Fallout Launcher or NVMM(recommended), click 'Data Files', place a checkmark beside the The Roost.esm
file(s).

Uninstall
=========
1. Delete The Roost.esm AND The Roost.esm files from \Fallout New Vegas\Data\

Upgrading
=========
Put any item located in the hideout into the goodsprigs express dropbox. If you are upgrading from 4.0.Alpha, then go to the master bedroom terminal and go to the shipping menu. Move all items to the house safe and then mail all item in the house safe to the goodsprings dropbox. Then, after you disable 4.0.Alpha, install The Roost. Once you enable Mia through the maid contract, you can mail all items from the goodsprigs express dropbox to the lobby main safe, which you can then resort all items via terminal. The shipping menu should be enabled without Mia in Harvest Commons Inn, but I need to double check that.

History
=======
**4-0-Alpha**
Now your hideout is now located inside of a warehouse close to goodsprings. It's original owner is across the street, and is willing to part with the building for a price
*Features*
>A new exterior/location and upgrade shop
>Express Dropbox Shipping: able to move all items inside all the containers into a safe and then ship it to the goodsprings express dropbox. This mod is also capable of retreiving items from the express dropbox
>Network Shopping: No longer will you have to find that damn hidden valley bunker to trade with the brotherhood, nor will you be attacked for the 50th time when traveling to the Silver Rush. All the shopping you want, in the confort of your own home
>Different Interior Tilesets: Your able to modify to your liking. **In alpha, downgrading hasn't been working like I want it to and is disabled**
>Vertibird Landing Pad **Mercenary Camp will be expanded on later**
>Snowglobe display
>Item Sorting for weapons, tools, food, armor, books, magazines, and ammo
>Respawning food and liquor container for NPCs (Upgraded hideout)

*Now some things I'm aware of*
>Dialogue is not complete, so there are still a few errors
>Also some items might seem out of place (ex oven in upgraded hideout is dirty when its supposed to be clean)
>Supply containers (dirty versions) are not hooked up to the express dropbox system and won't clean out when house cleaning is enabled
>Mia sometimes just stands without entering any sandbox mode
>Sound files in BSA not working, so I included them in a loose folder.

**3-1-3Beta**
-Armor sorting
-Weapon Display
-Book and Magazine Display (+ sorting)
-Ability to Disable/Enable Mia via Bedroom Terminal
-Ability to Disable/Enable the roof via Bedroom Terminal
-New Addon - Version upgrader: Will move all items inside containers in the house to the outside mailbox. It will also re order all those items into the

containers they are sorted into. Any left over items will inside the front safe. All of this is controlled via Bedroom Terminal.

**3-1-2**
-More sorting
-Roof enable/disable
-Better crafting room and grow room
-other small fixes I'm too lazy to list
-New No Guard patch

**3-1-1**
-update to ammo sorting
-added a roof level(talk to mia or the terminal in the bedroom) use the elevator button near the fireplace to access it
-added more guard packages
-Probably will not require a clean save, (As always, always have a backup save just in case)

**3.1.0**
-only the .esm file is used anymore, delete the .esp
-MUST use a clean save, read below for details
-fixed a major script bug with one of the goodsprings quest
-all containers have new IDs

2-0, 2010/10/25 - Lots of changes to interior (+ containers), made exterior more vanilla friendly. Added a Guard in the front of the house named Mia.
1.3, 2010/10/23 - Basement added where the old crafting room was. Navmesh fixes to exterior.
1.2, 2010/10/23 - Changes to exterior to help prevent crashing, moved key
1.1, 2010/10/23 - Minor Fixes w/ containers + trailer
1.0, 2010/10/23 - Initial release.

Contact
=======
Send me a PM, or email via [email protected]

Credits
=======
Thanks to Obsidian Entertainment for creating Fallout New Vegas.
Thanks to NewVegasNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on. (http://lhammonds.game-host.org)
**WIP** Thanks to AndyW1384 for the Mannequins (texture, script, ect) : http://fallout3nexus.com/downloads/file.php?id=2060

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.