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Krills101

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krills101

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About this mod

11 Suppressed M4\'s

Permissions and credits
Updated! 10/25/10
-Textures fixed, added 1st person models to bump up resolution
-Ammo fix, to allow hollow point and armor piercing rounds
-Improved sights, more zoom, easier to see targets.

Video:
If you want to see the .308 semi auto (my personal favorite)
http://www.youtube.com/watch?v=PBTeHzC-SvE

Background:
Going through the Geck I have customized a non playble NPC weapon to be used by the player. Includes 11 M4s with varied textures and stats.
**Future plans to rename all weapons from "Silenced" to "Suppressed"

Use:
This is simply an esp, a re-work of existing objects from the vanilla release of the game. Feel free to modify anything for your own personal use.

HOW TO GET THEM:
I Have placed a crate in Goodsprings outside, behind Doc Mitchell's House. (The house where you start the game)
**I have future plans to integrate the weapons into containers people will encounter on the main quest. Or I might have them for sale with various merchant NPCs.
Im open to suggestions though.

Note:
All weapons with "Z" in the title are with experimental (goofy) textures. Some look better than others. I thought I would include them as a bonus.

Balance:
-"Silenced M4 Carbine" has the vanilla stats from the Assault Carbine, So you dont have to break the balance of the game.
-The other weapons have moderately boosted stats.
-"Silenced M4c"/"Silenced M4 L1 Semi-Auto" are somewhat god weapons, use them if you want to turn the tables on those deathclaws or super muties!