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Aryeonos

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Aryeonos

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About this mod

Gives weapons that lethal edge they so deserve. Damage, Accuracy, Fire Rates, Weights and Ammo Capacity - All better.

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==Summary==
I haven't played New Vegas in almost a year, some weird bug cropped up and I stopped playing, I worked on these .esps almost a whole year ago, I have no idea what state they're in. Some .nif files may be missing, generally I think that will only affect the mini nuke explosion from the fatman.

==Changes==
Load, order should look like this,
## WMDs-Armour Booster.esp
++ WMDs-A Well Armed Wasteland.esp
## WMDs-Gun Runners Arsenal.esp
## WMDs-Complete-Weapons.esp
++ WMDs-Old World Blues.esp
++ WMDs-Dead Money.esp
++ WMDs-Lonesome Road.esp
## WMDs-Honest Hearts.esp
++ WMDs-ClassicPack.esp
++ WMDs-Creatures & Robots Defenceifier.esp
++ WMDs-Complete-ClassicFalloutWeapons.esp
++ WMDs-Complete-Projectile Data.esp
## WMDs-Complete-Ammunition.esp
## WMDs-CFWNV.esp
## Bashed Patch, 0.esp
Where number signs are load order, and Plus signs are merged in your bashed patch if you use one.
With these, your armour should generally stop the now extremely lethal weapons, if it is actual armour and not sewn together leather scraps, in which case you're probably SOL. Bullets will kill you, hard, energy weapons will have clips like batteries not bullets.
I ended up making weapons work more or less like they were back in Fallout 1, 2, and Tactics. Their spread is much wider as of 0.1.4 which I based on actual effective range and how the US measures weapons for that. All weapons are in one neat little package, you'll find that melee weapons have a seemingly low base damage, however there is a good chance they'll kill you with a critical strike, representative of landing a good blow on a vital area.
Explosives, kill. Especially those air bursting grenades, yes that computerized autocannon does that now.
Energy weapons, accurate, hit hard, and kill.
Bullets, Kill.
Thanks that go bang, ping, twang, or thwunk, will kill you.
A well armed wasteland is optional, it was a work in progress and only really covered some raiders' leveled lists.
Ammunition is fairly abundant, though you'll find allot of junk ammo, I don't recall if it was useable or just for show last.
I never did update the DLC mininuke ammo, so it'll work like default, but the regular fatman will work like the Davy Crocket.

==Compatibility Patches==
I only, well, last I checked, support Classic Fallout Weapons New Vegas. Everything else fell apart with mod inter-compatibility long ago, and I haven't been around to keep track of it all recently.
Generally, for mods that are only .esp based, and I support, you load my mod .esp instead of theirs, you still need all of their files.

*WMDs-DLC name, load these after the main WMDs,

*WMDs-CFWNV.esp Use this instead of the default Classic Fallout Weapons esp, I haven't worked on this in almost a year, I don't recall the last thing I did or where these files are at.

==Installation==
Extract the esps into your data directory, if you're using wrye bash, just put the 7zip file into your bash installers folder and select the esps you want to use from the installers menu. Check the mods you want on startup, through wrye bash or through the Fallout Mod Manager.

Put these mods near the end of the load order, before the bashed patch, You can pick which ones you want, they're all self explanatory in title.

==Bugs==
Nothing game breaking that I can see, let me know if there are files missing though, this is the first time I've used a bsa, and I don't remember how many meshes and things I added. Should only be one so far though.
The incinerator might crash your game if you try giving it flame projectiles for whatever reason, but I think it always did that.

It's all still in the works, so expect weird or unnecessary behavior. It's still totally playable.
==Legal==
You may not edit or distribute this mod, if your mod uses these files as masters, put a link to this mod on your page. You may especially not ever reupload this mod to Steam Workshop, or anywhere else for that matter, as in, do not distribute.

==Notes==
Don't come telling me some other mod does it better, I have this amazing way of not caring. If you have some suggestions though, I'm all ears.

Thanks, your something something, furry waster.
- Aryeonos