About this mod
Gives armor piercing rounds to : 9mm, 10mm, 12.7mm, 45Auto,357 and 44 Magnum and 4570 Gov t\'s and also weapon merchants now have 3 times more ammo then before.
- Permissions and credits
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1.Features
2.Changelog
3.Future updates
4.How to install
5.How to unistall
6.Known Issues
7.Credits
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1.Features:
Gives armor piercing rounds to : 9mm, 10mm, 12.7mm, 45Auto,357 and 44 Magnum and 4570 Gov t's and also weapon merchants now have 3 times more ammo then before; these include: GunRunners, 188 Weapons Merchant, Alexander, and Great Khan armorer to name a few, the rest figure it out yourselves.
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2.Changelog:
9mm Armor Piercing: Damage x 0.95
Target DT -15
And so on to all types of ammo already refered
v1.1
Fixed a minor bug.
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3.Future Updates:
Thinking about adding a weapon condition penalty, you know to degrade it faster, of about 1.20 maybe 1.25?
Tell me what you think in the comments. :)
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4.How to install:
Watch this video on youtube:
http://www.youtube.com/watch?v=DBPYLXt3A_Y
It explains very well.
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5.How to uninstall:
If you used FOMM :
simply uncheck the .esp file at the opening screen, then go to Package manager, click the .esp file and then click deactivate, then, if you want, delete the zip file.
Else :
Open FallOut New Vegas Launcher, go to Data Files and uncheck it; then, if you want, delete the file from your Data directory.
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6.Known Issues:
Nothing i know off, tell me if you find any.
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7.Credits:
Me for creating the mod; Bethesda for the tools used and ozziefire for telling me how to add a type of ammo to a ammo list.