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About this mod
Adds a heap of POWERFUL and unique weapons to the Mojave! All are found at new locations or a few specific areas in the vanilla game.
- Permissions and credits
[size=15]AS OF THIS UPDATE THERE ARE NO SPECIAL LOCATIONS FOR THESE WEAPONS; THEY ARE ALL IN GOODSPRINGS GENERAL STORE UNTIL NEXT UPDATE![/size]
(CURRENT)
Adds a heap of POWERFUL and unique weapons to the Mojave!
All are found at new locations or a few specific areas in the vanilla game.
Weapons contained:
Euthanasia - Laser Sniper Rifle, does little base damage. Explodes soon after impact, i.g. "Two Step Goodbye"
Retribution - Shotgun Minigun, not much more to say.
Judgement - Faster and stronger Katana; special attack that SHOULD catch the target on fire. (Buggy, doesnt crash and is NOT save game threatening)
Spitfire's Thunder (Requested by Other_Dark, from Fallout: Equestria) - Explosive AMR, (Very dangerous to the user, use with caution)
Happy Thoughts - Scoped Hunting Rifle w/ K/O on critical.
(You NEED Gun Runner's Arsenal)
(FUTURE)
In the next update, (0.2b) I intend to add a few locations that the mod's user must clear to get their hands on the weapons! I've also added more weapons for next release; as follows:
Armageddon - Automatic mini-nuke launcher, insanely powerful. (Found in Nellis AFB's Mess Hall, World/Dropped model is bugged and looks like a rocket launcher)
EPR 057 - Plasma Gatling gun, half the speed of the regular Gatling Laser. Consumes ammo rapidly.
Rising Dragon - Incendiary Pistol, strong for it's class. Includes a burn debuff, identical to the Flamer's.
Roxxie's 3 Cannon - Raider Pistol, moderately power. High critical chance/damage. Low durability.
Fletch - Fletchette Laser Rifle, uses 4 microfusion cells to knockdown the enemy and detonate them. Always crits, ignores DT, low damage.
A couple of other changes include:
Stat changes
Effect changes
Texture changes