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This page was last updated on 23 October 2017, 12:05PM
- Changelogs
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Version Changelog
- 3.01
* Fixed errors in FCOMaster.esm and FCO - NPC Changes.esp
* EyeReflection_e.dds was saved as a 2d texture and not a cubemap
* Brow head parts were incorrectly set to be playable
* The Beagle race was incorrectly set to be playable
3.0
New Features:
* Eyebrow overlays similar to Skyrim, you can now pick from a choice of 6 different eyebrow styles when creating your character for both genders! (To change brows when playing hold right ctrl + shift)
* All races are now playable excluding NPC races
* Animated Sweat Effect that appears on forehead when staying outside for a while (Optional)
* Made eyes more compatible with other custom races from other mods and made it so other mods can't conflict with mine
Texture Changes:
* Updated all Male & Female diffuse/specular/normal maps, these changes effect all races (this took a long time)
* New normals for Male 50 Race
* All Half-Ghoul textures updated
* Removed vanilla tinting system from male African races and remade all textures (this fixes the weird green tint you sometimes get)
* New Teeth textures for Raiders
* Improved teeth specular maps
* Optimized female UV
* New texture for 'Rough Beard' and some others, new beard textures will come over time
New Races:
* 8 New Rugged Races
* 8 New Male 30 Races
* 4 New Male 40 Race
* 4 New Male 50 Race
* 8 New Old Male Races
* 1 New half ghoul race expanding the amount of half-ghouls to 3
* Expanded half-ghoul races to Asian, African & Hispanic, this increases choice of Half-Ghouls to 12
* Female Lobotomites Added
Bug Fixes
* Teeth textures missing normal and specular maps
* Fixed an issue with Willow (Cazy) causing cross eyes.
* Reduced neckseam on Ghouls
NPC's Updated
* Too many NPC updates to list them all, NPC's are looking a lot better
* Expand new Eyebrow overlay system to all NPC's
* Lobotomite females added
Patches
* Mikoto Patch is now unsupported [If anyone wants to take up support they are welcome]
* Playable Races removed, integrated into main esm
* Removed no brow patch due to new brow overlays
* Updated Roberts Patch
* Added Breeze Patch
Misc
* Installer Updated
* New Images for mod page and new stuff that's been added
2.3.1
* Updated Delilah, Niner and Willow to work with latest version
* Fixed a few missing textures
* Fixed FCO - No NPC edits.
* Removed assets NVR3 uses from the main file (accidentally left it in) it's now in the optional files.
* Added Beyond Boulder Dome Patch (in the new FCO Patches optional file to stop things getting cluttered).
* Couldn't find any problems with eye textures, so I'm going to have to put this down to user error until someone can prove otherwise.
2.3
* Updated female diffuse
* New Female 20 variant normal map & diffuse
* New Female 30 normal map (current one sucks) & diffuse
* Female 40 normal map & diffuse
* Female 50 normal map & diffuse (going to work on this more)
* Male diffuse update
* Russell mod patch
* Fixed eyepatch mesh
* Eye texture updates (lots of time spent on these)
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* Mesh changes to allow for different coloured eyes
* Update textures to be compatible with new UV
* Heterochromia irdum textures
* Mutated and injured eye textures
* Many new eye textures
* Slightly rework eye specular map for more shine on the pupil
* Roberts patches fixed
* Updated Installer (Resolution issues and Willow not pushing esp)
* Eyebrow mesh issue fix
* Made some normal map adjustments, vanilla lighting washes them out a little bit too much.
* Updated all patches.
2.2
* Brand new fancy installer thanks to HiggsBp
* New eye textures, any suggestions to improve these more are welcome
* Added female courier race.
* Added patches for Saxons Quest Collection and New Bison Steve Hotel (thanks to DarkSoulDuck)
* Added FCO.esp back for people that are having other mods overwrite my changes (it's in the optional files).
* Fixed Authority Glasses clipping
2.1.3
* Tidied up Willow's esp's as they had some errors in them.
* Added the 2.1.2 fix to the main fomod.
* Added OWB textures into the main fomod which I previously missed.
2.1.2
* Fixed issue with OnHolyservicebound.esp
2.1.1
* Added some stuff you won't see take effect until New Vegas Redesigned 3 by Dracomies is released and installed.
* Re-added FCO-FOOK-PN Convergence patch thanks to Galvon94 (everybody say thanks)
* Fixed a bug where for each race you had 2 of the same presets (don't know how I managed to do it but it happened).
* Got rid of FCO.esp as it had become redundant.
* Fixed OnHolyServiceBound's addon.
* Removed Glowing Ghouls from the main mod and made it optional. I will investigate why it was causing problems for some people when I have the time.
* Merged the OWB addon into the main mod. If you haven't got the DLC I'm sure it will be on sale again soon because of the summer sale (woooooo).
* Changed the female diffuse, normal and specular map to reduce the seam (haven't tested thoroughly but it should be removed now, post in comments if not).
* Removed some ITM records in some stuff that was flagged by the BOSS team. Everything should be nice and clean now.
* Optimised some textures to use less memory with no visual effect.
2.1
* Gave a custom texture to Cook-Cook (see images)
* Fixed teeth textures missing alpha.
* Fixed Ghouls having purple hands.
* Added a combined Playable races + Roberts patch.
* Added Male Lobotomites, tick OWB patch in installer this may be integrated into main esm if people want it to be to reduce load order.
* Added mikoto patch thanks to thesimplegamer
2.0
* Female Caucasian has new Diffuse, Specular, Normals and mesh.
* Female Hispanic has custom normal maps.
* Painted Over all Male Diffuse Textures and made new normal maps for all races and also massively improved specular maps.
* Raider females have been given custom textures and normal maps so they are now similar to the males.
* Slaver females have been given custom dirt textures.
* The Legates slave has been given a custom texture.
* Caesar, Siri, Legate Lanius, Boone, Ranger Andy, Daniel Wyand and Benny have all been given custom textures.
* All Females have been Converted to use FCO assets.
* Gave Wastelanders e.g squatters and people in Freeside a new normal map and texture.
* Older Caucasian males have been given a custom texture and normal map, this will be distributed to other races in the next update.
* All male raiders have new normal maps.
* Many new Ghoul races made from scratch (some pretty cool variations) also they have been distributed among all NPC's.
* Female Half-Ghoul races added.
* Some NPC's will have different coloured eyes.
* Added Delilah, Willow and Niner to fomod.
* Added Project Brazil patch.
* Added an optional texture in the fomod to get rid of the second eyebrow texture overlay.
* Added a esp that makes all races playable including Ghouls.
* Added TTW support in main esm. Races will work, you will not see a change in NPC's.
* Glowing Ghouls now actually glow and Reavers have a faint glow to them.
* Added new HD teeth textures (optional in the installer with many variations to how dirty they are).
* Added Corpse textures for dead NPC's that have been dead for quite a while.
* Added some more maps to the eyes to make them more realistic.
* Probably more but I can't remember, many hours of work has gone into this.
1.14
- Updated Willow again.
1.13
* Updated Willow
* Added Delilah
1.12
* FCO Willow
1.11
* FCO Convergence patch update
* FCO - Niner
* Melissa Fix
1.1
Lots of changes and improvements.
1.04
Bug fixes:
* Fixed Half-Ghoul hand bug
* Fixed neckseam bug
* Fixed eye texture bug
* Caucasian alt 2 was using the wrong texture path
New Stuff
* New Half-Ghoul race for males and now you can get Half-Ghoul females also (2 options)
* New texture for the Legate.
* New Motor-Runner
* Lots of NPC tweaks
* Julie Farkas now has a Mohawk again by default
* Added more NPC's to my races so now more people benefit from my changes.
* Added patches for Roberts, FOOK, FOOK Convergence
1.02
FOOK Patch
1.01
* Half Ghoul fix
1.0
* Initial Release
- 3.01
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