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Created by

Kinlar

Uploaded by

Kinlar

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About this mod

Sets the max level to 200 and when you've reached that the mod practically removes the level cap altogether.

Requirements
Permissions and credits
Description
The mod consists of a quest and a small script attached to it. It allows you to level up pretty much indefinitely.

Features
  • Sets the iMaxCharacterLevel value to 200 in the plugin.
  • Adds a quest called RaiseMaxLevel which sets the iMaxCharacterLevel value to 200 each time you level up, up until you've reached level 200. After that it raises the level cap by one each time you level up, which practically removes the level cap altogether.
  • The ESP also modifies the perk Here and Now in order to let you use it up until level 200. You won't be able to pick it after that.

Requirements
NVSE (needed for SetNumericGameSetting script function to work)

Installation
Drop the ESP into your Data folder and enable it.

Uninstallation
Delete the ESP.

How to test it
Please use the console commands below to test the mod.

player.setlevel <LEVEL> (e.g. player.setlevel 199 and then player.advlevel)
player.advlevel (increases your current level by one)

Source code
Below is the script used in the plugin, in case you are interested.

scn RaiseMaxLevelScript

short iNewMaxLevel

Begin MenuMode 1027

If Player.GetLevel < 200
    SetNumericGameSetting iMaxCharacterLevel 200
Else
    Set iNewMaxLevel to (Player.GetLevel + 1)
    SetNumericGameSetting iMaxCharacterLevel iNewMaxLevel
EndIf

End
What about skills beyond 100?
I've included an optional file* that I personally use alongside this mod, which allows you to raise your skills up to 255, but only as long as you keep one skill below 100. This is a simple modification to levelup_menu.xml that comes with Darnified UI therefore it is meant to be used with Darnified UI and as you can imagine, it needs to be placed after Darnified UI in your load order in order to have any effect in your game.

I don't have anything for the vanilla game currently, but it should be easy to extract the XML file from the BSA and modify it according to the one included in the optional files section.

(*This is an optional file and unsupported)