Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to LVB2 for some of his menu scripts & to creator of MCM for whom I adapted the MCM menu file to support HUD colour. Additional credit to the makers of the various UI mods I provided patches for!
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.2
Added MCM include statement to start_menu.xml, thanks axonis
Version v1.1
Removed hud colour overlay from brightness level image (MainMenu)
Unify your HUD colour today! The aim of this mod is the unify the HUD colour within the menu systems (Main menu, pause menu, MCM). This will restore the lost functionality that the previous entry Fallout 3 provided. That being your chosen HUD colour (Green, Amber, White) matches the menu colour.
Supports FNV & TTW This mod was originally created especially for use in my Two Tales Wasteland playthrough, as I wanted the authentic green menu just as I remembered it! Please note this mod in no way requires TTW, it will work perfectly fine on standalone Fallout: New Vegas.