This is a retexture for Fallout: New Vegas where the original textures have been run through the DeepStyle neural network which transfers the styles of various paintings.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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To install extract the textures folder and place it in your Fallout: New VegasData folder (For example the location for Steam is C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data)
Note that this is only for the original Fallout: New Vegas and does not include any of the DLCs.
Also I'd recommend using an ENB with this mod to make the textures more tolerable. I used a modifed version of Dynamo ENB with a purple gradient filter.
This mod was created with a deepStyle Neural Network https://github.com/kshitizrimal/deepStyle