VERSION 4: HAS A BUGFIX FOR THE INVISIBLE PRE-PLACED CORPSES !!! VERSION 5 REDUCES THE FREQUENCY OF NPC'S TALKING WHILE CRIPPLED.
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Changelogs
Version 5
Reduced the frequency of NPC crippled talk from 35% to 5%. Mod is a lot more silent now.
Version 4
Fixed bug where pre-placed corpses were rendered invisible.
Version 3
Fixed bug/conflict where Goodbye dialog of vanilla NPC's was no longer available.
Version 2
Changed Near Death Patch to standalone Slow Death mod.
Version 1
Initial wrap.
This was originally a quick fix for the Near Death mod. It is now its own mod: a stripped down, fixed, and modified version of Near Death.
All that remains are the death animations. The 'E' key will now instantly heal a dying NPC. This can be beneficial in case of accidental friendly fire. Personally I use it for combat testing, with this feature I don't have to reload a savegame as much.
CHANGES FROM NEAR DEATH:
- Removed all enslavement features. - NPC dialogue (the 'E' key) is replaced by instant healing. - Fixed AI in AZNearDeathAIPack where NPC's would stand up and got caught in a loop looking like a Japanese greeter. - Changed NearDeathChance from 10% to 25%. - Changed health damage timer from 10 to 5 seconds.
The original Near Death can be found here:
http://www.nexusmods.com/newvegas/mods/60201
THIS MOD IS INCOMPATIBLE WITH "IMMERSIVE RECOIL NPC"!