About this mod
This brings to the game a creature that resembles Fallout 76 Snallygaster, a horrifying result of experiments with the Forced Evolutionary Virus, that has six legs and numerous eyes along its back. A pack can be found roaming Toxic Dump Site. (MODDERS RESOURCE)
- Permissions and credits
- Changelogs
---DESCRIPTION---
This brings to the game a creature that resembles Fallout 76 Snallygaster, a horrifying result of experiments with the experimental Forced Evolutionary Virus that has six legs and numerous eyes along its back. A pack can be found roaming Toxic Dump Site.
---FEATURES---
- A mutated creature that resembles Fallout 76 Snallygaster.
---LIMITATIONS---
* Snallygaster was rigged to a molerat, so it behaves as one.
* The model lacks of Dismembered parts.
* The plugin provided only added Snallygasters to Toxic Dump site to showcase the models. They won't appear anywhere else in the game.
---PLUGINS---
FO76Snallygaster.esp
--REQUIREMENTS--
Fallout New Vegas.
---INSTALLATION---
1) Download the file called FO76Snallygaster.zip
2) Unzip the file.
3) Open the folder called FO76Snallygaster.
4)Grab both Meshes and Textures folders and the plugin called FO76Snallygaster.esp and drop them into your Data Folder
(the one where your FalloutNV.exe and FalloutNVLauncher.exe are located).
5) Open Fallout Mod Manager or any other Mod Manager you're using, find the plugin FO76Snallygaster.esp you dropped in the Data folder and tick it. Start the game.
---UNINSTALLATION---
1)Go to your Data folder (the one where your FalloutNV.exe and FalloutNVLauncher.exe are located), open your meshes
folder, then open your creatures folder, then open your molerat folder and erase the file FO76Snallygaster.nif; then open your textures folder and erase the one called 1prodlimenbox; 4)Go to your Data folder again and erase the plugin called FO76Snallygaster.esp
---TOOLS USED---
Blender 2.49 (Reshapping).
GIMP 2.10.10 (Retexturing).
---CREDITS---
dimon99 for the legs and foot of DIMONIZED TYPE3 female body.
Prodlimen for reshaping and retexturing the original asset with the use of vanilla resources.
Obsidian for creating Fallout New Vegas and the original asset.
Blender and GIMP development teams for creating such amazing tools.
-PERMISSIONS-
You're allowed to use/modify this asset as long as:
1) You give proper credit.
2) Upload on Nexus and Nexus only.
3) It CANNOT be converted to other games.