This is a very simple mod that add one Perk to the game "Gun Maintenance". With this Perk you can disassemble some of your weapons to get some useful parts based on weapon you disassembled. These parts can be used to fix your other powder guns up to 20% based on your Repair skill. Or you can use them to assemble a new weapon or mod to use...
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You can create patches for weapon mods using this mod if you desire.
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.0.GRA
GRA weapons and modiciations added to separate file.
Version 1.0
Modification support is added.
Version 0.4
Removed 15% damage bonus. Added support for grenade, missile, nuke and rocket launchers.
Version 0.3
Fixed absent meshes for some Spare Parts. Added some throwable and placed explosives for disassembling and assembling.
Version 0.2
Fixed That Gun disassemble results. All regular guns from Base and Story DLCs can be assembled with proper Guns skill level.
Version 0.1
Base game and Story DLCs.
You can get "Gun Maintenance" perk at level 2+ which allows you to disassemble your gunpowder and explosives weapons for useful parts. At Repair 100, each spare part restore 20% of maximum durability of weapon that can use this spare parts. You can use spare parts to assemble a new weapon for you as well if your Guns or Explosives skill level is high enough.
Revolvers give you "Spare Parts: Revolver"
Handguns and SMGs give you "Spare Parts: Handgun"
Rifles and shotguns give you "Spare Parts: Rifle"
Shotguns give you "Spare Parts: Shotgun"
Miniguns give you "Spare Parts: Minigun"
Automatic weapons additionally give you "Spare Parts: Automatic"
Scoped weapons additionally give you "Spare Parts: Optics"
Grenades and mines give you "Spare Parts: Fuse"
Explosives give you "Spare Parts: Explosives"
Large Launchers give you "Spare Parts: Missile Launcher"
Greande Launchers give you "Spare Parts: Grenade Launcher"
Base Game and Story DLCs (DM, HH, OWB and LR) weapons are covered. GRA is currently not supported (aside possibility to fix weapons that use the same repair lists). Be careful, because unique weapons can be disassembled as well.
You can create modifications for your weapons if you get "Gun Smith" Perk, which requires "Gun Maintenance" Perk. Currently all modifications that could be used by affected weapons are supported. GRA weapons are supported and put into separate file (in case someone doesn't have this DLC).
All items were added to their respective FormLists through script. It should be compatible to any mod.
Q: How to get this Perk? A: If you want to test this Perk, you can just use console to give your character it. Just type "player.addperk XX000ADF" (where XX is load order of this mod). You can get it as normal Perk during your level up as well.
P.S. You can check my other mods I developed as part of my Scavenger Wastelander: