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Created by

Adam Wilson

Uploaded by

ArmlessWunder

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About this mod

The Master's Army returns to dominate humanity. Can you bring an end to their reign of terror, or will you die at the hands of the Super Mutants?

Requirements
Permissions and credits
About:
The Master's Army returns to dominate humanity. Can you bring an end to their reign of terror, or will you die at the hands of the Super Mutants?

This is a new world and set of quests allowing you to travel to Mariposa military base, the source of the Master's super mutant army (from Fallout 1). There are a couple optional quests to either join the Unity or Lost Hills Brotherhood chapter (Added in 3.0)
This is NOT a fallout 1 remake mod. It is based off fallout 1 and there is a lot of consistency, but I took liberties to make everything 'better' for new vegas. This is a fairly balanced mod, but it is challenging for even 30+ level players. You can get to the base by traveling to a passage to the north east (Map marker is automatically revealed like other dlcs)

Look out for easter eggs!

Install:

Move the contents of this folder to new vegas data folder.
Enable MariposaMilitaryBase.esm in mod manager


Guide:
The guide is listed here 

You should be able to get by just by following your quest markers and reading the objectives. When that fails, please read the guide listed here carefully!

FAQ:
Q: Is this mod compatible with X mod?
A: I have no idea

Q: Can you make this mod compatible with X/Y/Z mod(s)?
A: I could, but I won't out of principle. (Making this mod compatible with a variety of modded worldspaces is beyond what I hoped to achieve with this mod. I'm sorry if this is disappointing but please respect my boundaries as a developer)

Q: Any plans to make this mod a full on remake of fo1/add more fo1 features?
A: I like the idea, but I have no idea if I'll ever find time to do so. I am willing to provide any and all assets that I made (You'll need to get respective permissions from the authors listed in Credits if applicable) for this mod to a person or team who wishes to accomplish that goal however. Email me if you are interested.

Credits:

AmaccurzerO: NV Supermutant Commander (SM Armors) https://www.nexusmods.com/newvegas/mods/65425
hitman47101: Supermutant animations (provided on Tale of two Wastelands [no link available])
Hengebobs: Shower resourcehttps://www.nexusmods.com/newvegas/mods/39740?tab=description
Brisea: Mirror Resource (inspiration) https://www.nexusmods.com/newvegas/mods/40078
DaiShiHUN: Pulse rifle resource - https://www.nexusmods.com/newvegas/mods/35554

History: 
1.0 - Initial Release
1.1 - Fixed navmesh and removed unnecessary edits to FNV.esm
1.2 - Added fast travel from outside the base(3.0: no longer applicable)
1.3 - Fixed enemies spawn out of bounds bug & Added new armors for enemies
2.0 - Complete base overhaul.
  • Corridors are less narrow, more advanced, and allow for proper sneaking.
  • Supermutants quantity reduced but individually they can be tougher.
  • Texture and mesh improvements.
  • Ai improvements.
  • Better clutter.
3.0 - Many new features including:
  • New end-game weapons (3 total)
  • A large new region to explore (Mariposa Wasteland)
  • Two opposing faction quests
  • Lost Hills Brotherhood chapter
  • Bug fixes and improvements
  • New custom resources


Author: Adam Wilson (ArmlessWunder)
Contact: [email protected]
Concept: Inspired by Fallout 1 Mariposa Military Base and Lost Hills Brotherhood