Primm South Uncut is an authentic, lore-friendly attempt to restore the large residential area cut from Primm during development of Fallout: New Vegas.
Requirements
This mod does not have any known dependencies other than the base game.
(optional) however, it is recommended to install a version with trees and a water tower
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.2
LOD no longer bundled in .zip, PrimmSouthUncut.esp now flagged as an ESM
Version 1.1
>Moved misplaced tv aerial form ruined house to intact house >Disabled funky toy car in centre house >Restored two more cut trees on the north side of the Bison Steve. [Bison Steve Beta, Bison Steve Pre-Alpha optional files only] >Fixed missing sidewalk piece on north side. [Bison Steve Pre-Alpha optional files only]
moved misplaced tv aerial from ruined house to intact house, disabled funky toy car in centre house
Version 1.0
Release
Overview
Primm saw several iterations during the development of Fallout New Vegas and is (in)famous for the mighty amount of cut content associated with the town. Virtually unknown though is that the sprawling waste ground on the edge of Primm was once an expansive residential district. Drawing on a variety of sources (magazine scans, old cell names, pre-Alpha map etc.) this mod aims to present for the first time a faithful recreation of this cut content.
New: Optional Files restoring the Bison Steve's frontage.
Install
1. Open your New Vegas install folder, then find and open the Data folder.
2. Drag the contents of the zip file into the Data folder.
3. Start New Vegas.
[ Feel free to use FNVLODGen to create your own LOD.]
Special thanks to trashgarbage666 and Synkro12 for feedback and advice in the run-up to release.