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Changelogs
Version 1.1
Fixed bug that made helmet stay toggled indoors.
Fixed bug that made PipBoy light turn on if not reequipping helmet.
Version 1.0
Initial Release
Toggleable Helmet Effects
Description: - Replaces the PipBoy light with sneak sight for riot gear helmets and nightvision for the hazmat suit cowl. - Disables the PipBoy light and light sounds while using the helmets. The light can still be seen in 3rd person from the PipBoy but no light is emitted. - The plus version extends the changes to the Desert Ranger and NCR Ranger helmets. - Mostly scripted and changes only a few records - Requires xNVSE and JIP LN NVSE - Safe to install mid-playthrough - Made to be compatible with Simple Interior Lighting Overhaul - Check out my other mod that allows you to completely disable sneak sight and night vision Helmet Effects Disabler