About this mod
This is my first mod, I've done it quickly on FNVedit and decided to upload it here, my objective was to made my favorite Energy Weapons a little more friendly
I hope someone can enjoy it as much as I do
- Permissions and credits
So I did this, a simple and effective mod to make your travels in Mojave a little more pleasant, it's not that overpowered since there are weapons that can do the same, but I just prefered to edit these because they're my favorites ¯\_(ツ)_/¯
I've always been a laser guy, and these cool weapons that shoot green and orange beams, became my favorites very quickly
But anyways let's get to the details
Description:
Pew Pew:
Ammo Clip: 10 > 4
Ammo Usage: 5 > 2
Item HP: 80 > 150
(Now it uses less ammo per shot but keeps the fashion of the two shots from the Pew Pew, for those who wanted more ammo I included an optional file with the clip size being 10 and consuming 2 charges for each shot in a total of 5 per reload)
AER14 Prototype:
Ammo Clip: unchanged
Ammo Usage: 2 > 1
Item HP: 100 > 200
Install:
You can just use NMM or Vortex to install it automatically, or just pop it into your New Vegas Data folder and you're done
Compatibility Issues:
None, I guess
But I'm pretty sure it will conflict with other mods that change these same values for these weapons
Edit: I found a very specific conflict with the mod called "Weapon Mods Expanded", when I load these two together they malfunction and the one that is lower in the load order prevents the other from working, for example if my mod is installed later then you won't be able to equip mods in both the Pew Pew and the AER14, but the rest works fine
I can't find a way to fix this rn
Inb4: If someone is wondering, the armor I'm using in the screenshots is the Canon Courier (Ulysses Duster plus Graham Armor) by YanL