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File credits
Machienzo for the original version. PushTheWinButton for Simple Reputation and Disguises's script which I used as an example for mine. Patchier for NCR Fame increase idea.
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Added discount by Johnson Nash if your reputation is higher than accepted.
Added average NCR reputation increase if you choose McGee as the town's sheriff. The idea proposed by Patchier.
Added very minor NCR reputation increase if you choose Meyers as the town's sheriff. The idea proposed by Patchier.
Version 2.8
Removed debug code.
Version 2.7
Added compatibility with Essential Vanilla Enhancements Merged.
Improved and cleaned script. Thanks to nemini.
Version 2.6
Fixed the bug when the reputation for killing powder gangers wasn't added retroactively.
Removed discount from Johnson Nash because vanilla game already has one and it doesn't worth conflict issues and requirement for YUP.
Moved some edits to scriptrunner for compatibility reasons.
Version 2.5
Cleaned ESM.
Removed unnecessary masters.
Optimized script a little bit.
Made Meyers change his outfit not immediately after dialog ending.
Version 2.4
Now Meyers will wear a sheriff's duster if you choose him as sheriff.
Version 2.3
Added Reputation status while hovering Primm map marker.
Version 2.2
Carried over YUP changes.
Made compatible with Simple Reputation and Disguises by default without any patches.
Version 2.1eng
Carried over the YUP's dialogue line fix.
Version 2.0
You are now also able to get rewarded for lockpicking Sammy's safe instead of only convincing Pauline.
Optimized script with NVSE, thanks PushTheWinButton for Simple Reputation and Disguises which served me as example.
Now patch for FPGE is unnecessary.
Version 1.1a
Removed unused short in script.
Cleaned up required masters for every version.
Version 1.1
Fixed some missed entries from YUP.
Now repairing ED-E awards you 'Very minor' fame.
Ruby Nash won't cook radscorpion's venom casserole if your reputation is below 'Accepted'.
Johnson Nash now will give you discount if your reputation is higher than 'Liked'.
Version 1.0
Initial release.
Description Primm's Reputation was originally disabled in the Vanilla game but still contained the Reputation Icon. There is no explanation as to why it was removed. This mod re-enables the Reputation. Doing quests will raise Fame or Infamy depending on how well you do the quest. This mod works retroactively, meaning it should work immediately on a progressed save and automatically award the player with reputation points depending on what they have already done in Primm.
Reputation Paths Reputation is awarded in sizes done on a scale from 1 to 5. They range from 'Very Minor', 'Minor', 'Average, 'Major' & 'Very Major'.
Reputation status while hovering over the Primm map marker.
Adds "Sheriff's duster" to Meyers if you choose him as sheriff.
Repairing ED-E now awards you 'Very minor' fame.
Ruby Nash won't cook her radscorpion's venom casserole if your reputation is below 'Accepted'.
Finding Primm now has no award instead of 'Very Minor' fame.
Rescuing Beagle now awards 'Minor' fame instead of 'Very Minor'.
Returning Vance's Gun now awards 'Very Minor' fame instead of 'Average'.
You can now also get fame forlockpicking Sammy's safe instead of only convincing Pauline.
A Team of Moronic Mercenaries
Talking Layla out of Primm now awards 'Very Major' fame instead of 'Average'. Killing Layla and her gang now awards 'Major' fame instead of 'Minor' infamy.
Overall, with this setup, it's easier to achieve 'Idolized' status than in the original but it makes more sense.