About this mod
Pick up your step when hiking across the Wasteland and move with more circumspection indoors.
- Requirements
- Permissions and credits
Version: 2.0
Date: 6/26/2021
Category: Gameplay Effects and Changes
Description
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Requires NVSE
This mod will cause characters to walk faster while outdoors or in combat.
This is a new version of my previous mod of the same name. I lost access to the account the previous mod was uploaded under, so I cannot update that file.
Detail
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Purposeful Walking will cause Courier Six to set his stride as if he had somewhere to go when hiking across the Wastelands instead of puttering along whilst staring at his feet. Indoors, he will revert to a slower stride unless he gets in a fight.
Sneaking and running speeds should be the same inside or out using this mod (or very close).
If one or both of his legs are crippled, Courier Six will not be able to walk with a purpose or run as fast as usual.
I made this mod because I never fast travel and got tired of the Lone Wanderer in Fallout 3 hiking like he was walking through Jell-O. Courier Six stumbles along like he is still woozy from being shot in the head. Other mods I found to speed up the walking made the change constant, which made it sometimes difficult to navigate in close quarters inside without causing an NPC to rage about something getting bumped (plus it just seemed inappropriate to move so fast inside).
There is a new optional file with a much better walking animation by Ashens2014!
Humongous thanks to Ashens2014 for making the animation for me!!
Known issues and bugs
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No known bugs. It will take a couple of seconds for Courier Six to change his stride after walking through a door. The only way to avoid this would be to make this script run with less than the default delay and that might put undue stress on the system.
The .esp was checked in FNVEdit to ensure that the GECK did not commit any silliness.
This version corrects a problem with the previous version that caused the Tough Guy Challenge to continually increment if your left leg was crippled. The Tough Guy Challenge counts how many times you cripple one of your own limbs. With the old version, continuing to walk with a crippled left leg would make the counter periodically increment as if you had a new crippling injury, even though you did not. That is no longer the case with this new version and the counter is unaffected by this mod (working as it should).
Incompatibilities
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This mod should be compatible with any mod, except ones that do something similar.
Change Log
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1.1 - Initial New Vegas release. Release number set to keep the Fallout and New Vegas versions the same.
2.0 - Script rewritten to avoid triggering the Tough Guy Challenge counter.
Tools Used
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Pyros Guidelines ReadMe Generator http://www.nexusmods.com/fallout3/mods/18419/?
7Zip http://www.7-zip.org/download.html
G.E.C.K. http://geck.bethsoft.com/index.php?title=Main_Page
FNVEdit http://www.nexusmods.com/newvegas/mods/34703/?
NVSE http://nvse.silverlock.org/
Manual Installation
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Unzip the .esp provided into the Data folder of your Fallout: New Vegas installation. Activate it by
selecting it in the Launcher.
Manual Uninstallation
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Move or delete the .esp from the Data folder of your Fallout: New Vegas installation.
Mod Dependencies
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This mod only requires the FalloutNV.esm, but will work fine with any or all DLC.
This mod can safely be placed anywhere in the Load Order. It only adds one tiny script and will not overwrite any other mod's changes.
Legal and licensing
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You may use Purposeful Walking as you please (for no monetary gain); no permission or notification required (but appreciated).
The optional animation belongs to Ashens2014 and you need to seek his permission for its use.
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ReadMe Generated with Pyrôs: Guidelines.
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