Adds a craftable "Alien power module, optimized" And the abillity to craft "Alien power modules" from scratch. Also add weapon mods for the "Alien Disintegrator" and "Alien Atomizer".
Requirements
DLC requirements
DLC name
Gun Runners' Arsenal
Permissions and credits
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Changelogs
Version 1.0
Main File
This mod is for Tale of Two Wastelands only. You may encounter compatability conflicts with mods that change microfusion microfusion cell, the Alien Disintegrator or Alien Atomizer and components required for crafting the mods. To use these recipes you will need a high seince skill, and xenotech Expert perk as well as the vigilant recycler perk.
Much like ammo for energy type weaponry the "Alien power module, optimized" can be crafted from the standard "Alien power module" with a similar effect and cost.
The Alien power modules can be crafted from microfusion cells.
The "Alien Disintegrator" and "Alien Atomizer" now has three weapon mods each, these are craftable but require quite a few components.