Modern recreation of Strip Open, featuring many bug fixes, occlusion panes, and fixed meshes to deliver a much more stable, performance friendly, and bug free experience
Requirements
This mod does not have any known dependencies other than the base game.
Fixed the tops promoter trigger box not expanding all the way from one edge of the strip to the other, causing it to be missed if the player didn't walk directly down the middle
Version 1.9
-Minor navmesh/door link fixes/improvements -Forwarded minor new YUP/NVUP fixes (dialogue typos) - Added the No LOD Water/No Water Noise flags to the strip to essentially replicate the fixes from Aqua Performa (taken from NVUP)
Version 1.8
Marked deleted navmeshes as Initially Disabled instead, as this has been proven by Inthegrave (https://www.nexusmods.com/newvegas/users/17100034) to be effective
Version 1.7
- Integrated Simple Open Strip Zone Trigger Fix (https://www.nexusmods.com/newvegas/mods/79483) by FlippyWalrusTV (https://www.nexusmods.com/newvegas/users/55836407), thanks! - Integrated Simple Open Strip Promoter Fix (https://www.nexusmods.com/newvegas/mods/80483) by SunsetTechuila (https://www.nexusmods.com/newvegas/users/141590358), thanks!
Version 1.6
Removed mesh fixes (moved to https://www.nexusmods.com/newvegas/mods/74295)
Version 1.5
Removed files from BSA to ensure they work
Version 1.4
Fixed leftover light emitter and gap in the sidewalk near Lucky 38 (thanks Darkiak!)
Version 1.3
Fixed filepath for some of the fixed Strip meshes (thanks Prorok97!)
- Fixed navmesh bug that would cause some NPCs to get stuck near the gate - Removed redundant script edit
Features: - Opens up The Strip into one contiguous world space - All scripted scenes, quests, and AI packages have been ensured to work properly - Navmesh has been completely re-done to fix pathing bugs - Occlusion panes have been added to help boost performance, based on the ones from Yaruosus's FNV Occlusion Overhaul mod - Fixed and heavily optimized meshes for many models used on The Strip have been provided thanks to SciRika Mesh fixes have been moved to an expanded standalone mod here - Fixed broken LOD in the original mod by re-generating it and not including it in the BSA file
Compatibility: - Any mods that were compatible/incompatible with the original Open Strip mod will remain so, unless the mod has a plugin dependency for the original - Incompatible with The Strip NPCs Uncut - This mod has been tested and made on a very light load order, which is recommended - You cannot install/uninstall this mid-save, no exceptions