About this mod
This mod makes all riot armor type armors into light armor and changes their stats, including new and different armor stat bonuses.
Requires Honest Hearts and Lonesome Road.
- Requirements
- Permissions and credits
Across the board, all of the armor sets have been changed from the medium armor class to the light armor class, conferring its natural speed boost and stealth bonus (which also allows the player to benefit from light armor perks like Travel Light and Light Touch, and be repaired by any light other light armor when using Jury Rigging). All of the headgear pieces have likewise been changed from the heavy armor class to the light armor class for similar benefits.
Every item changed by this mod has had each of its stats changed. Every item now also has new armor effects, granting bonuses, even on armor that previously lacked any bonuses at all, like the Ranger Combat Armor.
The changes compared to their previous stats are as follows, with orange text referring to stats used in this mod.
NCR Ranger Combat Armor
Damage Threshold: 20 - 12
Item Hit Points: 600 - Unchanged
Effects: NCR Disguise - NCR Disguise, Critical Chance +3%
Weight: 30 - 10
Class: Medium - Light
Value: 7500 - 2000
Ranger Helmet
Damage Threshold: 4 - 3
Item Hit Points: 100 - Unchanged
Effects: None - Sneak Sight, Radiation Resistance +15, Perception +1
Class: Light - Unchanged
Weight: 3 - Unchanged
Value: - 999 - 200
Desert Ranger Combat Armor
Damage Threshold: 22 - 16
Item Hit Points: 600 - 1000
Effects: None - Critical Chance +3%, Endurance +1, Survival +15
Class: Medium - Light
Weight: 30 - 20
Value: 8000 - 4000
Desert Ranger Combat Helmet
Damage Threshold: 5 - 4
Item Hit Points: 100 - 200
Effects: None - Sneak Sight, Perception +1, Radiation Resistance +25
Class: Light - Unchanged
Weight: 0 - 3
Value: 2500 - 1500
Riot Gear
Damage Threshold: 20 - 12
Item Hit Points: 500 - Unchanged
Effects: Guns +5, Agility +1 - Critical Chance +5%, Endurance +1
Class: Medium - Light
Weight: 30 - 10
Value: 7994 - 1500
Riot Gear Helmet
Damage Threshold: 4 - 3
Item Hit Points: 75 - 100
Effects: Sneak Sight, Perception +1 - Unchanged
Class: Heavy - Light
Weight: 6 - 3
Value: 800 - 400
Advanced Riot Gear
Damage Threshold: 21 - 12
Item Hit Points: 600 - 750
Effects: Explosives +10, Endurance +1 - Restores 2 Health per second, Endurance +1, Explosives +10
Class: Medium - Light
Weight: 25 - 15
Value: 8494 - 5000
Advanced Riot Gear Helmet
Damage Threshold: 5 - 3
Item Hit Points: 85 - 100
Effects: Sneak Sight, Perception +2 - Unchanged
Class: Heavy - Light
Weight: 6 - 3
Value: 1000 - 600
Elite Riot Gear
Damage Threshold: 23 - 16
Item Hit Points: 750 - 1000
Effects: Critical Chance +5, Guns +10, Charisma +1 - Unchanged
Class: Medium - Light
Weight: 23 - Unchanged
Value: 12500 - 7500
Elite Riot Gear Helmet
Damage Threshold: 6 - 4
Item Hit Points: 100 - 200
Effects: Sneak Sight, Speech +5, Perception +2 - Unchanged
Class: Heavy - Light
Weight: 6 - 5
Value: 1500 - Unchanged